Overall statistics
Account overall
Total blood points earned
141,592,395
Max blood points amount spent on one character
11,747,281
Highest prestige level
9
Mystery boxes opened
534
Time played
669h 32m
Time played in last two weeks
0m
Blood points per hour
211,479
Estimated playtime per role
66% Survivor
Killer 34%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
63
Survivor full load-out matches
762
Ultra rare addon warded without a protection ward
61
Ash IV
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
133
Killer full load-out matches
306
Ultra rare offering burned
15
Ash IV
1 / 42
KillerLeaderboards
Currently at
112 263 place
A Reet Basher needs another
442 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,253
Obsessions healed
317
Survivors healed while you are injured
248
Survivors healed while rest are injured
446
Survivors unhooked
1,174
Survivors saved (from dying state/hook) in endgame
36
Knocked (In dying state) survivors healed
124
Survivors healed that come to you first
178
Protection hits for unhooked survivors
89
Protection hits for carried survivors
55
Survivors saved using pallet
4
Survivors affected with boon totems
3,109
Survivors affected with speed boost
90
Recovered from dying state
191
Take a hit with the Endurance status effect
107
Survivors healed in the Basement
25
Heals completed after all generators have been completed
36
Safe unhooks while broken
8
Protection hits during End Game
16
Objective actions
Items depleted
876
Repaired generators
2,242
Repaired damaged generators
1,137
Successful skill checks
30,350
Exit gates opened
267
Hex totems cleansed
56
Hex totems blessed
1
Chests opened
533
Chests opened in basement
92
Escapes when playing without any perk and repaired generator(s)
18
Matches with 300+ seconds of repairing generators
6
Matches in that picked up and used special item
249
Great skill checks while injured
1,020
Swap held Survivor items for new ones from chests (counts once per chest)
166
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
188
Finished repairs of generators while injured
7
Chests opened with a key
0
Boldness actions
Vaults in chase
1,618
Hits dodged by vaults
166
Basic attacks and projectiles dodged
2,379
Escapes after stunning killer using pallet
444
Escapes from killer gasp
85
Hooks sabotaged
151
Chases escaped after being injured in this chase
944
Chases lost by hiding in locker
5
Revealed killer aura
913
Unhooked yourself
22
Amount of screams
7,869
Reveal the Killer's aura for a total of 60 seconds in a single trial
960
Blind killer using flashlight
123
Perform a fast vault within 3 seconds of getting hit
211
Pallet stun the Killer while holding a rare, common, or uncommon item
258
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
518
Escapes crawling (In dying state) through exit gates
40
Escapes through hatch
86
Escapes through hatch crawling (In dying state)
8
Escapes with new item
140
Escapes with somebody else item
12
Escapes being injured with for over half a match
68
Escapes while being downed at most once
289
Escapes after unhooked yourself
7
Escapes as obsession without getting a hit as last survivor
10
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
392
Escapes healthy or injured through hatch
78
Escaped by
83% Exit Gates
Hatch 17%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
7
Escapes from maps
Disturbed Ward (Upstairs Main Building)
7
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
4
Mother's Dwelling (Upstairs Cottage)
5
Temple of Purgation (Main Building Basement)
3
The Pale Rose (Steamboat)
8
The Game (Bathroom)
5
Mount Ormond Resort (Chalet/Main Building)
1
Dead Dawg Saloon (Upstairs Saloon)
7
Treatment Theatre (Operation Theatre)
8
Midwich Elementary School
4
Raccoon City Police Station (1st Floor Main Hall)
3
Eyrie of Crows (Inside Eyrie)
6
Garden of Joy (Upstairs Main Building)
3
Shattered Square (Upstairs Main Building)
6
Shelter Woods (by Command Centre)
1
Toba Landing repair (Upstairs Main Building)
15
Nostromo Wreckage (Mess Hall)
4
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
2
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
11
Killer statistics
Kills
Hooks
939
Obsessions sacrificed
210
Kills (Memento mories)
52
Kills (Memento mories) or sacrifices after last generator
206
All survivors sacrificed or killed (Memento Mori) before the last generator
129
Hooks
Different survivors hooked in basement
181
Basement trees (3 or 4 survivors hooked in basement in this same time)
54
Survivors hooked while all remaining were injured
89
Survivors hooked before single generator was repaired
420
Survivors hooked in endgame
134
Territory protection
Generators damaged with at least one survivor hooked
649
Generators damaged with Undetectable effect
198
Survivors grabbed while repairing a generator
55
Survivors grabbed while cleansing a totem
3
Generators protection
71% Protected
Unprotected 29%
Hit survivors with a basic attack while you are Undetectable
160
Survivors injured while in the basement
9
Downs and effects
Survivors with Oblivious effect downed
161
Oblivious effect applied
665
Survivors with Exposed effect downed
436
Survivors downed while carrying another survivor
42
Make unique survivors scream
1,398
Survivors hit with haste effect
475
Injure or down survivors who are Hindered
38
Survivors that holding Special Item hit
198
Survivors downed next to a raised pallet
1,052
Survivors downed in Exit Gate
17
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
57
Hatches closed
57
Survivors hit after they drop a pallet during chase
514
Survivors hit while carrying another survivor
108
Survivors detected using killer instinct
561
Killer vaults in chase
359
Survivors grabbed while performing a vault
2
Meters fallen
546
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
46
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
242
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
293
Trials where all survivors suffered from madness 3 (The Doctor)
134
Hatchets thrown (The Huntress)
1,418
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
14
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
131
Condemned survivors (The Onryō)
139
Slams of one Survivor into another (The Mastermind)
4
Damage Survivor pursued by a Guard (The Knight)
1
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
10
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
3
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
1
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
5
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
54
Survivors downed with Demon Fury (The Oni)
6
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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