Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

56,183,298

Max blood points amount spent on one character

4,390,000

Highest prestige level

15

Mystery boxes opened

23

Time played

242h 35m

Time played in last two weeks

48h 1m

Blood points per hour

231,604

Estimated playtime per role

33% Survivor

Killer 67%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

66

Survivor full load-out matches

169

Ultra rare addon warded without a protection ward

0

Survivor rank
Bronze II

Bronze II

3 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

204

Killer full load-out matches

246

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 191 Grail Knight Lancelot 46 102 016 1 070 13 88
82 192 天天 46 099 077 189 624 2 733
82 193 мегалодон 46 098 652 605 74 368
82 194 giuseppe 46 098 502 683 79 302
82 195 ItsMe 46 094 544 375 347 1 715
82 196 ICE T 46 094 001 207 189 952
82 197 blakkitty 46 092 486 77 754 3 465

Currently at

82 194 place

giuseppe needs another

150 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

348

Obsessions healed

77

Survivors healed while you are injured

69

Survivors healed while rest are injured

123

Survivors unhooked

420

Survivors saved (from dying state/hook) in endgame

26

Knocked (In dying state) survivors healed

36

Survivors healed that come to you first

28

Protection hits for unhooked survivors

44

Protection hits for carried survivors

6

Survivors saved using pallet

1

Survivors affected with boon totems

886

Survivors affected with speed boost

50

Recovered from dying state

26

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

2

Heals completed after all generators have been completed

53

Safe unhooks while broken

2

Protection hits during End Game

27

Objective actions

Objective actions

Items depleted

104

Repaired generators

429

Repaired damaged generators

195

Successful skill checks

5,571

Exit gates opened

50

Hex totems cleansed

14

Hex totems blessed

0

Chests opened

22

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

24

Great skill checks while injured

148

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,700

Finished repairs of generators while injured

68

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

494

Hits dodged by vaults

48

Basic attacks and projectiles dodged

671

Escapes after stunning killer using pallet

88

Escapes from killer gasp

8

Hooks sabotaged

8

Chases escaped after being injured in this chase

263

Chases lost by hiding in locker

0

Revealed killer aura

251

Unhooked yourself

2

Amount of screams

1,314

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

46

Perform a fast vault within 3 seconds of getting hit

80

Pallet stun the Killer while holding a rare, common, or uncommon item

100

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

113

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

9

Escapes with somebody else item

1

Escapes being injured with for over half a match

14

Escapes while being downed at most once

66

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

96

Escapes healthy or injured through hatch

7

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

5

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

701

Obsessions sacrificed

170

Kills (Memento mories)

171

Kills (Memento mories) or sacrifices after last generator

164

All survivors sacrificed or killed (Memento Mori) before the last generator

35

Hooks

Hooks

Different survivors hooked in basement

100

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

86

Survivors hooked before single generator was repaired

465

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

890

Generators damaged with Undetectable effect

90

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

3

Generators protection

46% Protected

Unprotected 54%

Hit survivors with a basic attack while you are Undetectable

215

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

63

Oblivious effect applied

243

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

16

Make unique survivors scream

1,282

Survivors hit with haste effect

114

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

312

Survivors downed next to a raised pallet

1,411

Survivors downed in Exit Gate

26

Survivors downed withit 30 seconds of breaking pallet or wall

64

Preventing escape

Preventing escape

Survivors grabbed from locker

78

Hatches closed

58

Survivors hit after they drop a pallet during chase

682

Survivors hit while carrying another survivor

72

Survivors detected using killer instinct

1,566

Killer vaults in chase

792

Survivors grabbed while performing a vault

10

Meters fallen

4,294

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

27

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

83

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

456

Trials where all survivors suffered from madness 3 (The Doctor)

60

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

163

Survivors hit with Lethal Rush (The Blight)

14

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

100

Condemned survivors (The Onryō)

29

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

9

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

13

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

9

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

296

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

13

Down survivor you recently teleported to (The Singularity)

56

Down survivor using UVX (The Unknown)

7

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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