Total blood points earned

205,898,822

Max blood points amount spent on one character

17,620,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

97% Survivor

Killer 3%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

368

Survivor full load-out matches

1,432

Ultra rare addon warded without a protection ward

233

Survivor rank
Iridescent II

Iridescent II

3 / 5 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

18

Killer full load-out matches

23

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
44 591 x_O 205 804 009 5 498 586 2 794
44 592 crz 205 784 276 5 623 1 470 5 722
44 593 flavi1 205 778 987 4 277 972 4 287
44 594 PieForCreamPie 205 776 907 89 1 040 3 705
44 595 Dejnio 205 761 400 3 267 438 1 954
44 596 Ouzen 205 753 058 2 429 1 109 5 103
44 597 ImaGreeksi 205 744 575 712 836 3 374

Currently at

44 594 place

PieForCreamPie needs another

2 080 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,555

Obsessions healed

855

Survivors healed while you are injured

990

Survivors healed while rest are injured

2,129

Survivors unhooked

4,495

Survivors saved (from dying state/hook) in endgame

79

Knocked (In dying state) survivors healed

382

Survivors healed that come to you first

402

Protection hits for unhooked survivors

209

Protection hits for carried survivors

130

Survivors saved using pallet

53

Survivors affected with boon totems

4,419

Survivors affected with speed boost

83

Recovered from dying state

383

Take a hit with the Endurance status effect

599

Survivors healed in the Basement

34

Heals completed after all generators have been completed

399

Safe unhooks while broken

25

Protection hits during End Game

154

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

98

Items depleted

1,463

Repaired generators

3,706

Repaired damaged generators

1,691

Successful skill checks

52,131

Exit gates opened

448

Hex totems cleansed

157

Hex totems blessed

2

Chests opened

729

Chests opened in basement

21

Escapes when playing without any perk and repaired generator(s)

314

Matches with 300+ seconds of repairing generators

2,104

Matches in that picked up and used special item

735

Great skill checks while injured

1,485

Swap held Survivor items for new ones from chests (counts once per chest)

350

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

13,912

Finished repairs of generators while injured

393

Chests opened with a key

32

Boldness actions

Boldness actions

Vaults in chase

4,133

Hits dodged by vaults

337

Basic attacks and projectiles dodged

5,001

Escapes after stunning killer using pallet

1,546

Escapes from killer gasp

59

Hooks sabotaged

74

Chases escaped after being injured in this chase

2,530

Chases lost by hiding in locker

48

Revealed killer aura

2,900

Unhooked yourself

73

Amount of screams

16,564

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

24,960

Blind killer using flashlight

475

Perform a fast vault within 3 seconds of getting hit

1,140

Pallet stun the Killer while holding a rare, common, or uncommon item

1,104

Trials where you've revealed or seen the Killer's aura 11+ times

7,167

Escapes

Escapes

Total escapes

1,040

Escapes crawling (In dying state) through exit gates

110

Escapes through hatch

93

Escapes through hatch crawling (In dying state)

14

Escapes with new item

268

Escapes with somebody else item

14

Escapes being injured with for over half a match

105

Escapes while being downed at most once

765

Escapes after unhooked yourself

31

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

10

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

837

Escapes healthy or injured through hatch

79

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

14

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

4

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

89

Obsessions sacrificed

20

Kills (Memento mories)

14

Kills (Memento mories) or sacrifices after last generator

7

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

10

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

35

Survivors hooked before single generator was repaired

96

Survivors hooked in endgame

2

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

104

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

86% Protected

Unprotected 14%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

62

Oblivious effect applied

142

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

8

Make unique survivors scream

137

Survivors hit with haste effect

16

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

19

Survivors downed next to a raised pallet

171

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

3

Survivors hit after they drop a pallet during chase

80

Survivors hit while carrying another survivor

13

Survivors detected using killer instinct

200

Killer vaults in chase

53

Survivors grabbed while performing a vault

2

Meters fallen

242

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

95

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

12

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

26

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

52

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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