Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

161,302,195

Max blood points amount spent on one character

15,690,000

Highest prestige level

53

Mystery boxes opened

12

Time played

561h 17m

Time played in last two weeks

0m

Blood points per hour

287,381

Estimated playtime per role

33% Survivor

Killer 67%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

104

Survivor full load-out matches

382

Ultra rare addon warded without a protection ward

29

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

696

Killer full load-out matches

633

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 121 << 7 007 039 186 15 74
107 122 TopProAtGames 7 005 654 198 37 145
107 123 Clavicle 7 002 984 124 4 20
107 124 Zackydackydoo 7 002 866 76 27 155
107 125 ZeroTwoToT 7 002 215 25 77 376
107 126 DanielXantos 7 001 997 189 28 166
107 127 M1N1 7 001 958 128 42 229

Currently at

107 124 place

Zackydackydoo needs another

118 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,215

Obsessions healed

261

Survivors healed while you are injured

252

Survivors healed while rest are injured

556

Survivors unhooked

1,191

Survivors saved (from dying state/hook) in endgame

45

Knocked (In dying state) survivors healed

123

Survivors healed that come to you first

115

Protection hits for unhooked survivors

58

Protection hits for carried survivors

7

Survivors saved using pallet

5

Survivors affected with boon totems

3,529

Survivors affected with speed boost

5

Recovered from dying state

68

Take a hit with the Endurance status effect

41

Survivors healed in the Basement

78

Heals completed after all generators have been completed

164

Safe unhooks while broken

26

Protection hits during End Game

60

Objective actions

Objective actions

Items depleted

474

Repaired generators

1,681

Repaired damaged generators

586

Successful skill checks

18,097

Exit gates opened

172

Hex totems cleansed

55

Hex totems blessed

0

Chests opened

238

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

105

Matches with 300+ seconds of repairing generators

901

Matches in that picked up and used special item

135

Great skill checks while injured

378

Swap held Survivor items for new ones from chests (counts once per chest)

86

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,656

Finished repairs of generators while injured

126

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,099

Hits dodged by vaults

84

Basic attacks and projectiles dodged

1,408

Escapes after stunning killer using pallet

219

Escapes from killer gasp

19

Hooks sabotaged

7

Chases escaped after being injured in this chase

759

Chases lost by hiding in locker

0

Revealed killer aura

2,355

Unhooked yourself

2

Amount of screams

3,982

Reveal the Killer's aura for a total of 60 seconds in a single trial

13,440

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

233

Pallet stun the Killer while holding a rare, common, or uncommon item

202

Trials where you've revealed or seen the Killer's aura 11+ times

50

Escapes

Escapes

Total escapes

323

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

84

Escapes with somebody else item

4

Escapes being injured with for over half a match

30

Escapes while being downed at most once

225

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

291

Escapes healthy or injured through hatch

10

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

13

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,707

Obsessions sacrificed

555

Kills (Memento mories)

412

Kills (Memento mories) or sacrifices after last generator

638

All survivors sacrificed or killed (Memento Mori) before the last generator

141

Hooks

Hooks

Different survivors hooked in basement

340

Basement trees (3 or 4 survivors hooked in basement in this same time)

64

Survivors hooked while all remaining were injured

426

Survivors hooked before single generator was repaired

1,467

Survivors hooked in endgame

240

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,187

Generators damaged with Undetectable effect

1,269

Survivors grabbed while repairing a generator

164

Survivors grabbed while cleansing a totem

17

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

3,577

Survivors injured while in the basement

69

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

208

Oblivious effect applied

446

Survivors with Exposed effect downed

1,946

Survivors downed while carrying another survivor

74

Make unique survivors scream

4,292

Survivors hit with haste effect

423

Injure or down survivors who are Hindered

72

Survivors that holding Special Item hit

711

Survivors downed next to a raised pallet

4,484

Survivors downed in Exit Gate

103

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

228

Hatches closed

193

Survivors hit after they drop a pallet during chase

2,121

Survivors hit while carrying another survivor

210

Survivors detected using killer instinct

4,647

Killer vaults in chase

1,234

Survivors grabbed while performing a vault

51

Meters fallen

8,726

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1,425

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

65

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

128

Trials where all survivors suffered from madness 3 (The Doctor)

39

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

64

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

96

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

125

Condemned survivors (The Onryō)

841

Slams of one Survivor into another (The Mastermind)

39

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

387

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

10

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

12

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

31

Deep wounded survivors downed (The Legion)

96

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

1,652

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

250

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

343

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

12

Killer abilities chart

Killer abilities chart

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