Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

47,972,832

Max blood points amount spent on one character

3,530,000

Highest prestige level

14

Mystery boxes opened

272

Time played

178h 37m

Time played in last two weeks

0m

Blood points per hour

268,580

Estimated playtime per role

29% Survivor

Killer 71%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

5

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

165

Killer full load-out matches

146

Ultra rare offering burned

7

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 684 Michael BEANZ 20 876 192 875 28 124
98 685 sleeperbuild 20 875 166 15 292 1 014
98 686 Spike8666TTV 20 875 061 106 85 615
98 687 π“šπ“²π“Όπ“Όβ€ 20 873 302 310 74 243
98 688 πŸ‘‘KnightπŸ‘‘ 20 872 898 256 116 321
98 689 Luisaooo 20 869 258 271 57 208
98 690 Darkrate 20 866 836 143 145 704

Currently at

98 687 place

π“šπ“²π“Όπ“Όβ€ needs another

1 759 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

232

Obsessions healed

52

Survivors healed while you are injured

74

Survivors healed while rest are injured

140

Survivors unhooked

265

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

35

Survivors healed that come to you first

26

Protection hits for unhooked survivors

11

Protection hits for carried survivors

4

Survivors saved using pallet

1

Survivors affected with boon totems

1,215

Survivors affected with speed boost

0

Recovered from dying state

15

Take a hit with the Endurance status effect

61

Survivors healed in the Basement

0

Heals completed after all generators have been completed

17

Safe unhooks while broken

0

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

61

Repaired generators

350

Repaired damaged generators

151

Successful skill checks

4,364

Exit gates opened

34

Hex totems cleansed

9

Hex totems blessed

0

Chests opened

77

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

45

Great skill checks while injured

208

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

79

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

472

Hits dodged by vaults

52

Basic attacks and projectiles dodged

588

Escapes after stunning killer using pallet

148

Escapes from killer gasp

8

Hooks sabotaged

12

Chases escaped after being injured in this chase

218

Chases lost by hiding in locker

2

Revealed killer aura

28

Unhooked yourself

5

Amount of screams

1,163

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,920

Blind killer using flashlight

32

Perform a fast vault within 3 seconds of getting hit

111

Pallet stun the Killer while holding a rare, common, or uncommon item

78

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

99

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

35

Escapes with somebody else item

4

Escapes being injured with for over half a match

21

Escapes while being downed at most once

60

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

85

Escapes healthy or injured through hatch

7

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

675

Obsessions sacrificed

146

Kills (Memento mories)

71

Kills (Memento mories) or sacrifices after last generator

179

All survivors sacrificed or killed (Memento Mori) before the last generator

62

Hooks

Hooks

Different survivors hooked in basement

57

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

90

Survivors hooked before single generator was repaired

346

Survivors hooked in endgame

125

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

407

Generators damaged with Undetectable effect

49

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

1

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

117

Survivors injured while in the basement

328

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

173

Oblivious effect applied

440

Survivors with Exposed effect downed

37

Survivors downed while carrying another survivor

10

Make unique survivors scream

1,171

Survivors hit with haste effect

69

Injure or down survivors who are Hindered

83

Survivors that holding Special Item hit

413

Survivors downed next to a raised pallet

1,168

Survivors downed in Exit Gate

24

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

42

Survivors hit after they drop a pallet during chase

566

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

1,247

Killer vaults in chase

320

Survivors grabbed while performing a vault

16

Meters fallen

2,365

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

178

Blink attacks (The Nurse)

324

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

77

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

46

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

461

Survivors put to sleep (The Nightmare)

252

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

86

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

112

Condemned survivors (The Onryō)

8

Slams of one Survivor into another (The Mastermind)

17

Damage Survivor pursued by a Guard (The Knight)

16

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

10

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

34

Perfectly times grab attacks (The Ghoul)

13

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

34

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

63

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

148

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

33

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

20

Killer abilities chart

Killer abilities chart

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