Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

51,467,632

Max blood points amount spent on one character

4,150,000

Highest prestige level

16

Mystery boxes opened

228

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

53

Survivor full load-out matches

302

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

110

Killer full load-out matches

205

Ultra rare offering burned

12

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 406 Ryo 29 064 984 395 73 296
91 407 IDrive 29 059 978 957 80 314
91 408 ◊𝕿𝕯𝔃◊ 29 052 868 488 36 191
91 409 sentiksadnesswill 29 051 229 415 76 331
91 410 ~Useable thing 02 ♡ 29 050 750 156 70 347
91 411 Sjaakie 29 047 897 698 197 958
91 412 Flappy 29 045 700 637 190 679

Currently at

91 409 place

sentiksadnesswill needs another

1 639 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

485

Obsessions healed

112

Survivors healed while you are injured

137

Survivors healed while rest are injured

180

Survivors unhooked

797

Survivors saved (from dying state/hook) in endgame

33

Knocked (In dying state) survivors healed

81

Survivors healed that come to you first

42

Protection hits for unhooked survivors

74

Protection hits for carried survivors

29

Survivors saved using pallet

4

Survivors affected with boon totems

1,884

Survivors affected with speed boost

0

Recovered from dying state

66

Take a hit with the Endurance status effect

69

Survivors healed in the Basement

2

Heals completed after all generators have been completed

28

Safe unhooks while broken

1

Protection hits during End Game

24

Objective actions

Objective actions

Items depleted

102

Repaired generators

594

Repaired damaged generators

193

Successful skill checks

12,525

Exit gates opened

72

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

39

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

34

Great skill checks while injured

274

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

870

Finished repairs of generators while injured

47

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,505

Hits dodged by vaults

129

Basic attacks and projectiles dodged

1,713

Escapes after stunning killer using pallet

249

Escapes from killer gasp

46

Hooks sabotaged

37

Chases escaped after being injured in this chase

560

Chases lost by hiding in locker

8

Revealed killer aura

255

Unhooked yourself

22

Amount of screams

3,293

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

355

Perform a fast vault within 3 seconds of getting hit

254

Pallet stun the Killer while holding a rare, common, or uncommon item

246

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

166

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

8

Escapes with somebody else item

1

Escapes being injured with for over half a match

31

Escapes while being downed at most once

89

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

149

Escapes healthy or injured through hatch

10

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

608

Obsessions sacrificed

163

Kills (Memento mories)

92

Kills (Memento mories) or sacrifices after last generator

172

All survivors sacrificed or killed (Memento Mori) before the last generator

48

Hooks

Hooks

Different survivors hooked in basement

85

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

63

Survivors hooked before single generator was repaired

282

Survivors hooked in endgame

81

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

416

Generators damaged with Undetectable effect

43

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

41

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

93

Oblivious effect applied

243

Survivors with Exposed effect downed

55

Survivors downed while carrying another survivor

17

Make unique survivors scream

1,047

Survivors hit with haste effect

61

Injure or down survivors who are Hindered

61

Survivors that holding Special Item hit

268

Survivors downed next to a raised pallet

981

Survivors downed in Exit Gate

25

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

60

Hatches closed

33

Survivors hit after they drop a pallet during chase

355

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

803

Killer vaults in chase

395

Survivors grabbed while performing a vault

29

Meters fallen

2,506

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

316

Blink attacks (The Nurse)

515

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

19

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

2,564

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

22

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

23

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

32

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

70

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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