Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

52,226,657

Max blood points amount spent on one character

5,154,169

Highest prestige level

5

Mystery boxes opened

340

Time played

300h 14m

Time played in last two weeks

0m

Blood points per hour

173,954

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

15

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

145

Killer full load-out matches

77

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 910 Stop Chasing Me 10 836 792 22 117 355
102 911 GreenCone 10 835 253 76 88 287
102 912 verfxgbar 10 834 092 54 41 203
102 913 SaltWaterWaterMelon 10 831 804 285 35 192
102 914 Jay Rock 10 830 181 6 115 585
102 915 фижу да и похуй 10 828 768 156 119 508
102 916 gangsta fo lyfe 10 827 411 157 113 367

Currently at

102 913 place

SaltWaterWaterMelon needs another

2 288 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

673

Obsessions healed

161

Survivors healed while you are injured

129

Survivors healed while rest are injured

204

Survivors unhooked

551

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

50

Survivors healed that come to you first

58

Protection hits for unhooked survivors

61

Protection hits for carried survivors

6

Survivors saved using pallet

1

Survivors affected with boon totems

3,013

Survivors affected with speed boost

0

Recovered from dying state

36

Take a hit with the Endurance status effect

24

Survivors healed in the Basement

1

Heals completed after all generators have been completed

3

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

139

Repaired generators

754

Repaired damaged generators

354

Successful skill checks

10,287

Exit gates opened

56

Hex totems cleansed

31

Hex totems blessed

0

Chests opened

78

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

19

Great skill checks while injured

76

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

642

Hits dodged by vaults

48

Basic attacks and projectiles dodged

675

Escapes after stunning killer using pallet

61

Escapes from killer gasp

33

Hooks sabotaged

3

Chases escaped after being injured in this chase

373

Chases lost by hiding in locker

1

Revealed killer aura

272

Unhooked yourself

2

Amount of screams

1,686

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

30

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

133

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

1

Escapes with new item

30

Escapes with somebody else item

1

Escapes being injured with for over half a match

7

Escapes while being downed at most once

80

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

120

Escapes healthy or injured through hatch

3

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

662

Obsessions sacrificed

169

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

122

All survivors sacrificed or killed (Memento Mori) before the last generator

114

Hooks

Hooks

Different survivors hooked in basement

86

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

62

Survivors hooked before single generator was repaired

397

Survivors hooked in endgame

86

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

345

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

4

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

62

Oblivious effect applied

124

Survivors with Exposed effect downed

163

Survivors downed while carrying another survivor

47

Make unique survivors scream

836

Survivors hit with haste effect

244

Injure or down survivors who are Hindered

102

Survivors that holding Special Item hit

20

Survivors downed next to a raised pallet

783

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

58

Survivors hit after they drop a pallet during chase

337

Survivors hit while carrying another survivor

90

Survivors detected using killer instinct

300

Killer vaults in chase

143

Survivors grabbed while performing a vault

0

Meters fallen

26

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

269

Trials where all survivors suffered from madness 3 (The Doctor)

36

Hatchets thrown (The Huntress)

422

Survivors put to sleep (The Nightmare)

156

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

178

Max Lacerations dealt (The Trickster)

312

Survivors with Broken effect downed

146

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

40

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

235

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

82

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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