Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,955,995

Max blood points amount spent on one character

4,480,000

Highest prestige level

100

Mystery boxes opened

36

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

56

Survivor full load-out matches

151

Ultra rare addon warded without a protection ward

115

Survivor rank
Gold III

Gold III

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

67

Killer full load-out matches

66

Ultra rare offering burned

12

Killer rank
Silver II

Silver II

1 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 312 amethehunter 13 686 710 205 73 374
100 313 Asorda 13 686 554 342 94 400
100 314 Kryptonite 13 682 647 81 102 448
100 315 OrsuCorsu 13 681 805 35 90 539
100 316 Ayabe 13 680 278 52 45 289
100 317 KuniLinar 13 679 127 61 82 269
100 318 cSaber 13 678 373 484 185 600

Currently at

100 315 place

OrsuCorsu needs another

842 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,183

Obsessions healed

253

Survivors healed while you are injured

211

Survivors healed while rest are injured

416

Survivors unhooked

1,146

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

94

Survivors healed that come to you first

122

Protection hits for unhooked survivors

81

Protection hits for carried survivors

24

Survivors saved using pallet

1

Survivors affected with boon totems

5,020

Survivors affected with speed boost

3

Recovered from dying state

164

Take a hit with the Endurance status effect

96

Survivors healed in the Basement

9

Heals completed after all generators have been completed

54

Safe unhooks while broken

3

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

216

Repaired generators

1,812

Repaired damaged generators

767

Successful skill checks

24,664

Exit gates opened

136

Hex totems cleansed

46

Hex totems blessed

1

Chests opened

36

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

38

Matches with 300+ seconds of repairing generators

1,203

Matches in that picked up and used special item

129

Great skill checks while injured

348

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,983

Finished repairs of generators while injured

112

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,636

Hits dodged by vaults

122

Basic attacks and projectiles dodged

1,716

Escapes after stunning killer using pallet

422

Escapes from killer gasp

26

Hooks sabotaged

9

Chases escaped after being injured in this chase

860

Chases lost by hiding in locker

1

Revealed killer aura

309

Unhooked yourself

7

Amount of screams

6,626

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,800

Blind killer using flashlight

136

Perform a fast vault within 3 seconds of getting hit

536

Pallet stun the Killer while holding a rare, common, or uncommon item

167

Trials where you've revealed or seen the Killer's aura 11+ times

41

Escapes

Escapes

Total escapes

294

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

5

Escapes with new item

12

Escapes with somebody else item

1

Escapes being injured with for over half a match

20

Escapes while being downed at most once

187

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

250

Escapes healthy or injured through hatch

18

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

340

Obsessions sacrificed

73

Kills (Memento mories)

65

Kills (Memento mories) or sacrifices after last generator

99

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

81

Survivors hooked before single generator was repaired

168

Survivors hooked in endgame

53

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

166

Generators damaged with Undetectable effect

35

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

2

Generators protection

46% Protected

Unprotected 54%

Hit survivors with a basic attack while you are Undetectable

199

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

22

Oblivious effect applied

49

Survivors with Exposed effect downed

124

Survivors downed while carrying another survivor

5

Make unique survivors scream

592

Survivors hit with haste effect

125

Injure or down survivors who are Hindered

15

Survivors that holding Special Item hit

80

Survivors downed next to a raised pallet

595

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

38

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

27

Survivors hit after they drop a pallet during chase

333

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

206

Killer vaults in chase

115

Survivors grabbed while performing a vault

5

Meters fallen

977

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

133

Matches finished with one or more Hex totems remaining

34

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

41

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

126

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

12

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

34

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

108

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

46

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

17

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

12

Down survivor you recently teleported to (The Singularity)

13

Down survivor using UVX (The Unknown)

9

Whip downs (The Krause)

7

Killer abilities chart

Killer abilities chart

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