Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

45,224,115

Max blood points amount spent on one character

2,874,000

Highest prestige level

100

Mystery boxes opened

45

Time played

253h 59m

Time played in last two weeks

1h 24m

Blood points per hour

178,059

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

33

Survivor full load-out matches

229

Ultra rare addon warded without a protection ward

27

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

4

Killer full load-out matches

7

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 200 foreveR 5 687 397 41 22 108
109 201 mifen 5 686 615 43 41 128
109 202 p 5 683 369 66 18 104
109 203 Sativent_TTV 5 683 180 7 80 452
109 204 Вуфс 5 681 412 4 38 224
109 205 sean-_- 5 680 360 0 49 336
109 206 Dr.Pasto 5 679 339 106 11 59

Currently at

109 203 place

Sativent_TTV needs another

189 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

464

Obsessions healed

38

Survivors healed while you are injured

106

Survivors healed while rest are injured

139

Survivors unhooked

666

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

43

Survivors healed that come to you first

40

Protection hits for unhooked survivors

98

Protection hits for carried survivors

36

Survivors saved using pallet

6

Survivors affected with boon totems

65

Survivors affected with speed boost

0

Recovered from dying state

86

Take a hit with the Endurance status effect

194

Survivors healed in the Basement

4

Heals completed after all generators have been completed

35

Safe unhooks while broken

11

Protection hits during End Game

29

Objective actions

Objective actions

Items depleted

249

Repaired generators

949

Repaired damaged generators

253

Successful skill checks

10,984

Exit gates opened

72

Hex totems cleansed

49

Hex totems blessed

0

Chests opened

85

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

77

Great skill checks while injured

219

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,016

Finished repairs of generators while injured

82

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,136

Hits dodged by vaults

124

Basic attacks and projectiles dodged

1,565

Escapes after stunning killer using pallet

199

Escapes from killer gasp

34

Hooks sabotaged

19

Chases escaped after being injured in this chase

347

Chases lost by hiding in locker

6

Revealed killer aura

47

Unhooked yourself

5

Amount of screams

2,854

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

134

Perform a fast vault within 3 seconds of getting hit

199

Pallet stun the Killer while holding a rare, common, or uncommon item

83

Trials where you've revealed or seen the Killer's aura 11+ times

5

Escapes

Escapes

Total escapes

184

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

2

Escapes with new item

23

Escapes with somebody else item

7

Escapes being injured with for over half a match

25

Escapes while being downed at most once

76

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

148

Escapes healthy or injured through hatch

12

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

27

Obsessions sacrificed

6

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

9

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

1

Survivors hooked before single generator was repaired

12

Survivors hooked in endgame

5

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

8

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

32

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

1

Make unique survivors scream

37

Survivors hit with haste effect

5

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

33

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

2

Survivors hit after they drop a pallet during chase

14

Survivors hit while carrying another survivor

2

Survivors detected using killer instinct

10

Killer vaults in chase

15

Survivors grabbed while performing a vault

3

Meters fallen

29

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

16

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

185

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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