Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

13,959,700

Max blood points amount spent on one character

1,200,000

Highest prestige level

7

Mystery boxes opened

0

Time played

64h 53m

Time played in last two weeks

31h 34m

Blood points per hour

215,151

Estimated playtime per role

41% Survivor

Killer 59%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

42

Ultra rare addon warded without a protection ward

12

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

38

Killer full load-out matches

48

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 621 Killa Goomba 11 307 327 184 20 47
102 622 Andreu 11 306 050 44 120 610
102 623 HiImPoli 11 302 626 173 68 310
102 624 exu ursão polar 11 302 268 103 24 113
102 625 células interligadas 11 301 379 80 66 324
102 626 lsw070413 11 299 403 378 33 79
102 627 I Hate Hatches 11 298 735 317 45 146

Currently at

102 624 place

exu ursão polar needs another

358 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

143

Obsessions healed

20

Survivors healed while you are injured

31

Survivors healed while rest are injured

49

Survivors unhooked

133

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

11

Survivors healed that come to you first

8

Protection hits for unhooked survivors

10

Protection hits for carried survivors

1

Survivors saved using pallet

2

Survivors affected with boon totems

318

Survivors affected with speed boost

0

Recovered from dying state

11

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

0

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

59

Repaired generators

117

Repaired damaged generators

37

Successful skill checks

1,816

Exit gates opened

10

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

20

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

6

Great skill checks while injured

25

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

638

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

98

Hits dodged by vaults

11

Basic attacks and projectiles dodged

225

Escapes after stunning killer using pallet

22

Escapes from killer gasp

3

Hooks sabotaged

8

Chases escaped after being injured in this chase

80

Chases lost by hiding in locker

0

Revealed killer aura

138

Unhooked yourself

1

Amount of screams

545

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

31

Pallet stun the Killer while holding a rare, common, or uncommon item

22

Trials where you've revealed or seen the Killer's aura 11+ times

160

Escapes

Escapes

Total escapes

25

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

3

Escapes with somebody else item

0

Escapes being injured with for over half a match

0

Escapes while being downed at most once

9

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

23

Escapes healthy or injured through hatch

1

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

135

Obsessions sacrificed

24

Kills (Memento mories)

34

Kills (Memento mories) or sacrifices after last generator

40

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

7

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

19

Survivors hooked before single generator was repaired

84

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

104

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

28

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

51

Oblivious effect applied

66

Survivors with Exposed effect downed

45

Survivors downed while carrying another survivor

2

Make unique survivors scream

273

Survivors hit with haste effect

21

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

53

Survivors downed next to a raised pallet

254

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

29

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

7

Survivors hit after they drop a pallet during chase

124

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

250

Killer vaults in chase

48

Survivors grabbed while performing a vault

8

Meters fallen

355

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

5

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

141

Matches finished with one or more Hex totems remaining

18

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

124

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

62

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

28

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

24

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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