Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

19,636,772

Max blood points amount spent on one character

2,320,000

Highest prestige level

16

Mystery boxes opened

68

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

165

Ultra rare addon warded without a protection ward

27

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

84

Killer full load-out matches

73

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
112 978 PPinDaBuTt 2 021 410 0 28 82
112 979 ACE.何总 2 020 494 34 14 72
112 980 CEO Of Autism 2 020 155 31 13 61
112 981 Gnome Lord Gunter /n/ 2 019 446 46 23 73
112 982 JuO 2 019 047 0 26 115
112 983 Delta the Fox 2 018 217 0 22 94
112 984 number 1 glazer 2 017 616 43 16 54

Currently at

112 981 place

Gnome Lord Gunter /n/ needs another

709 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

304

Obsessions healed

78

Survivors healed while you are injured

43

Survivors healed while rest are injured

99

Survivors unhooked

567

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

62

Survivors healed that come to you first

23

Protection hits for unhooked survivors

35

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

434

Survivors affected with speed boost

21

Recovered from dying state

41

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

13

Heals completed after all generators have been completed

14

Safe unhooks while broken

4

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

274

Repaired generators

709

Repaired damaged generators

290

Successful skill checks

10,498

Exit gates opened

67

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

70

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

30

Great skill checks while injured

249

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,410

Finished repairs of generators while injured

81

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

783

Hits dodged by vaults

67

Basic attacks and projectiles dodged

1,051

Escapes after stunning killer using pallet

134

Escapes from killer gasp

19

Hooks sabotaged

1

Chases escaped after being injured in this chase

363

Chases lost by hiding in locker

0

Revealed killer aura

52

Unhooked yourself

4

Amount of screams

2,342

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

160

Pallet stun the Killer while holding a rare, common, or uncommon item

106

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

156

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

1

Escapes with new item

20

Escapes with somebody else item

0

Escapes being injured with for over half a match

21

Escapes while being downed at most once

82

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

145

Escapes healthy or injured through hatch

4

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

492

Obsessions sacrificed

97

Kills (Memento mories)

48

Kills (Memento mories) or sacrifices after last generator

107

All survivors sacrificed or killed (Memento Mori) before the last generator

40

Hooks

Hooks

Different survivors hooked in basement

37

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

52

Survivors hooked before single generator was repaired

267

Survivors hooked in endgame

53

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

212

Generators damaged with Undetectable effect

98

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

2

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

21

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

10

Survivors with Exposed effect downed

56

Survivors downed while carrying another survivor

33

Make unique survivors scream

909

Survivors hit with haste effect

130

Injure or down survivors who are Hindered

39

Survivors that holding Special Item hit

18

Survivors downed next to a raised pallet

745

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

48

Survivors hit after they drop a pallet during chase

237

Survivors hit while carrying another survivor

67

Survivors detected using killer instinct

97

Killer vaults in chase

127

Survivors grabbed while performing a vault

19

Meters fallen

456

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

459

Blink attacks (The Nurse)

715

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

648

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

35

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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