Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

83,603,034

Max blood points amount spent on one character

4,750,000

Highest prestige level

62

Mystery boxes opened

739

Time played

358h 21m

Time played in last two weeks

3h 53m

Blood points per hour

233,300

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

91

Survivor full load-out matches

860

Ultra rare addon warded without a protection ward

330

Survivor rank
Iridescent IV

Iridescent IV

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

63

Killer full load-out matches

112

Ultra rare offering burned

53

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 338 Nee 42 859 149 920 342 1 445
85 339 Vynx 42 858 519 58 504 2 086
85 340 Emki 42 857 714 807 146 775
85 341 acrews1031 42 856 724 231 168 768
85 342 peacedose 42 854 821 258 76 272
85 343 kane 42 851 917 688 147 810
85 344 fartsmella 42 847 941 218 312 1 328

Currently at

85 341 place

acrews1031 needs another

990 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

633

Obsessions healed

167

Survivors healed while you are injured

249

Survivors healed while rest are injured

308

Survivors unhooked

1,527

Survivors saved (from dying state/hook) in endgame

84

Knocked (In dying state) survivors healed

181

Survivors healed that come to you first

61

Protection hits for unhooked survivors

87

Protection hits for carried survivors

32

Survivors saved using pallet

6

Survivors affected with boon totems

1,802

Survivors affected with speed boost

0

Recovered from dying state

96

Take a hit with the Endurance status effect

70

Survivors healed in the Basement

8

Heals completed after all generators have been completed

34

Safe unhooks while broken

9

Protection hits during End Game

36

Objective actions

Objective actions

Items depleted

409

Repaired generators

1,786

Repaired damaged generators

469

Successful skill checks

26,045

Exit gates opened

143

Hex totems cleansed

41

Hex totems blessed

0

Chests opened

36

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

77

Great skill checks while injured

822

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,322

Finished repairs of generators while injured

94

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,469

Hits dodged by vaults

130

Basic attacks and projectiles dodged

2,175

Escapes after stunning killer using pallet

548

Escapes from killer gasp

50

Hooks sabotaged

54

Chases escaped after being injured in this chase

771

Chases lost by hiding in locker

0

Revealed killer aura

4

Unhooked yourself

111

Amount of screams

6,013

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

636

Perform a fast vault within 3 seconds of getting hit

209

Pallet stun the Killer while holding a rare, common, or uncommon item

404

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

385

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

12

Escapes with somebody else item

2

Escapes being injured with for over half a match

106

Escapes while being downed at most once

234

Escapes after unhooked yourself

42

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

359

Escapes healthy or injured through hatch

8

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

277

Obsessions sacrificed

71

Kills (Memento mories)

71

Kills (Memento mories) or sacrifices after last generator

94

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

61

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

156

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

244

Generators damaged with Undetectable effect

43

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

0

Generators protection

45% Protected

Unprotected 55%

Hit survivors with a basic attack while you are Undetectable

69

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

33

Survivors downed while carrying another survivor

13

Make unique survivors scream

509

Survivors hit with haste effect

108

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

38

Survivors downed next to a raised pallet

373

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

32

Survivors hit after they drop a pallet during chase

125

Survivors hit while carrying another survivor

37

Survivors detected using killer instinct

248

Killer vaults in chase

69

Survivors grabbed while performing a vault

5

Meters fallen

485

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

178

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

26

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

238

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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