Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

86,368,982

Max blood points amount spent on one character

7,970,000

Highest prestige level

100

Mystery boxes opened

100

Time played

482h 35m

Time played in last two weeks

0m

Blood points per hour

178,972

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

200

Survivor full load-out matches

33

Ultra rare addon warded without a protection ward

3

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

66

Killer full load-out matches

12

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 431 Winton 32 085 723 503 128 480
91 432 mizakii 32 082 134 247 61 186
91 433 Reflex 32 081 390 794 138 705
91 434 Locker Lover 32 077 595 126 237 995
91 435 Magic 32 073 753 649 135 607
91 436 JusMeAlex 32 073 440 364 97 455
91 437 HorizonJE 32 073 131 488 229 1 211

Currently at

91 434 place

Locker Lover needs another

3 795 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,974

Obsessions healed

441

Survivors healed while you are injured

506

Survivors healed while rest are injured

686

Survivors unhooked

1,932

Survivors saved (from dying state/hook) in endgame

98

Knocked (In dying state) survivors healed

236

Survivors healed that come to you first

177

Protection hits for unhooked survivors

199

Protection hits for carried survivors

65

Survivors saved using pallet

25

Survivors affected with boon totems

4,320

Survivors affected with speed boost

51

Recovered from dying state

179

Take a hit with the Endurance status effect

116

Survivors healed in the Basement

63

Heals completed after all generators have been completed

146

Safe unhooks while broken

14

Protection hits during End Game

67

Objective actions

Objective actions

Items depleted

220

Repaired generators

1,869

Repaired damaged generators

951

Successful skill checks

27,513

Exit gates opened

232

Hex totems cleansed

132

Hex totems blessed

8

Chests opened

390

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

165

Great skill checks while injured

1,045

Swap held Survivor items for new ones from chests (counts once per chest)

111

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,350

Finished repairs of generators while injured

40

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,301

Hits dodged by vaults

178

Basic attacks and projectiles dodged

3,034

Escapes after stunning killer using pallet

651

Escapes from killer gasp

32

Hooks sabotaged

51

Chases escaped after being injured in this chase

1,181

Chases lost by hiding in locker

11

Revealed killer aura

1,672

Unhooked yourself

10

Amount of screams

6,403

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,980

Blind killer using flashlight

223

Perform a fast vault within 3 seconds of getting hit

380

Pallet stun the Killer while holding a rare, common, or uncommon item

190

Trials where you've revealed or seen the Killer's aura 11+ times

41

Escapes

Escapes

Total escapes

440

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

4

Escapes with new item

189

Escapes with somebody else item

23

Escapes being injured with for over half a match

37

Escapes while being downed at most once

294

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

397

Escapes healthy or injured through hatch

16

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

5

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

284

Obsessions sacrificed

57

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

87

All survivors sacrificed or killed (Memento Mori) before the last generator

14

Hooks

Hooks

Different survivors hooked in basement

30

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

49

Survivors hooked before single generator was repaired

117

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

103

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

2

Generators protection

39% Protected

Unprotected 61%

Hit survivors with a basic attack while you are Undetectable

86

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

96

Survivors with Exposed effect downed

68

Survivors downed while carrying another survivor

19

Make unique survivors scream

484

Survivors hit with haste effect

42

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

69

Survivors downed next to a raised pallet

518

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

23

Survivors hit after they drop a pallet during chase

183

Survivors hit while carrying another survivor

37

Survivors detected using killer instinct

495

Killer vaults in chase

200

Survivors grabbed while performing a vault

16

Meters fallen

838

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

159

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

39

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

62

Survivors put to sleep (The Nightmare)

46

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

17

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

33

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

14

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

37

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

23

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

52

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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