Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

82,526,383

Max blood points amount spent on one character

6,360,000

Highest prestige level

10

Mystery boxes opened

47

Time played

437h 5m

Time played in last two weeks

57h 41m

Blood points per hour

188,812

Estimated playtime per role

19% Survivor

Killer 81%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

188

Ultra rare addon warded without a protection ward

49

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

396

Killer full load-out matches

538

Ultra rare offering burned

34

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 288 XXXKILLERXXX OMG ️‍🔥 35 676 846 345 247 730
91 289 oy 35 675 370 95 215 1 101
91 290 Sleepy Sensei 35 672 780 639 164 681
91 291 ZockerTim 35 672 166 1 074 56 206
91 292 GoldenTsukimi 35 671 910 450 152 698
91 293 Zauhi 35 670 720 318 305 1 660
91 294 Wesker is sexy cat 35 670 650 129 253 1 232

Currently at

91 291 place

ZockerTim needs another

614 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

387

Obsessions healed

104

Survivors healed while you are injured

72

Survivors healed while rest are injured

102

Survivors unhooked

499

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

52

Survivors healed that come to you first

33

Protection hits for unhooked survivors

40

Protection hits for carried survivors

12

Survivors saved using pallet

3

Survivors affected with boon totems

1,641

Survivors affected with speed boost

0

Recovered from dying state

45

Take a hit with the Endurance status effect

31

Survivors healed in the Basement

11

Heals completed after all generators have been completed

10

Safe unhooks while broken

1

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

212

Repaired generators

472

Repaired damaged generators

164

Successful skill checks

8,125

Exit gates opened

29

Hex totems cleansed

15

Hex totems blessed

2

Chests opened

154

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

34

Great skill checks while injured

122

Swap held Survivor items for new ones from chests (counts once per chest)

73

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

539

Finished repairs of generators while injured

8

Chests opened with a key

15

Boldness actions

Boldness actions

Vaults in chase

520

Hits dodged by vaults

50

Basic attacks and projectiles dodged

853

Escapes after stunning killer using pallet

86

Escapes from killer gasp

9

Hooks sabotaged

12

Chases escaped after being injured in this chase

341

Chases lost by hiding in locker

5

Revealed killer aura

867

Unhooked yourself

17

Amount of screams

2,232

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,560

Blind killer using flashlight

72

Perform a fast vault within 3 seconds of getting hit

146

Pallet stun the Killer while holding a rare, common, or uncommon item

65

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

127

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

2

Escapes with new item

35

Escapes with somebody else item

6

Escapes being injured with for over half a match

6

Escapes while being downed at most once

77

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

101

Escapes healthy or injured through hatch

12

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,634

Obsessions sacrificed

397

Kills (Memento mories)

123

Kills (Memento mories) or sacrifices after last generator

367

All survivors sacrificed or killed (Memento Mori) before the last generator

239

Hooks

Hooks

Different survivors hooked in basement

230

Basement trees (3 or 4 survivors hooked in basement in this same time)

46

Survivors hooked while all remaining were injured

216

Survivors hooked before single generator was repaired

833

Survivors hooked in endgame

208

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

723

Generators damaged with Undetectable effect

235

Survivors grabbed while repairing a generator

54

Survivors grabbed while cleansing a totem

9

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

138

Survivors injured while in the basement

68

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

680

Oblivious effect applied

1,857

Survivors with Exposed effect downed

269

Survivors downed while carrying another survivor

58

Make unique survivors scream

2,605

Survivors hit with haste effect

617

Injure or down survivors who are Hindered

268

Survivors that holding Special Item hit

352

Survivors downed next to a raised pallet

2,280

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

125

Preventing escape

Preventing escape

Survivors grabbed from locker

183

Hatches closed

122

Survivors hit after they drop a pallet during chase

1,187

Survivors hit while carrying another survivor

161

Survivors detected using killer instinct

2,905

Killer vaults in chase

509

Survivors grabbed while performing a vault

44

Meters fallen

1,060

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

26

Uncloak attacks (The Wraith)

621

Blink attacks (The Nurse)

203

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

158

Matches finished with one or more Hex totems remaining

13

Traps triggered (The Hag)

108

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

550

Trials where all survivors suffered from madness 3 (The Doctor)

61

Hatchets thrown (The Huntress)

85

Survivors put to sleep (The Nightmare)

819

Reverse bear-traps put on survivors (The Pig)

120

Survivors sent to Cage of Atonement (The Executioner)

58

Survivors hit with Lethal Rush (The Blight)

25

Max Lacerations dealt (The Trickster)

106

Survivors with Broken effect downed

345

Condemned survivors (The Onryō)

432

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

163

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

62

Survivors hit during Tail attack (The Xenomorph)

95

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

260

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

6

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

58

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

84

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

145

Survivors downed with Demon Fury (The Oni)

150

Survivors downed while speared (The Deathslinger)

42

Survivors downed with Victor clinging (The Twins)

15

Survivors downed while contaminated (The Nemesis)

31

Survivors downed with Dire Crows (The Artist)

44

Survivors downed during Nightfall (The Dredge)

115

Down survivor you recently teleported to (The Singularity)

72

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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