Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

134,364,958

Max blood points amount spent on one character

10,839,889

Highest prestige level

22

Mystery boxes opened

665

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

205

Survivor full load-out matches

1,171

Ultra rare addon warded without a protection ward

1

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

11

Killer full load-out matches

16

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
53 967 Horse Tranquilizer 132 897 654 2 236 632 1 782
53 968 Bon Clay 132 896 970 594 700 3 571
53 969 NoNutNed 132 896 906 1 189 627 2 602
53 970 CoffeeCake 132 896 749 85 818 3 266
53 971 Brother Pear 132 891 077 1 883 1 850 6 938
53 972 hex: cuse me 132 891 029 27 657 3 451
53 973 HEX: EGIRL 132 886 325 349 563 3 043

Currently at

53 970 place

CoffeeCake needs another

157 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,055

Obsessions healed

981

Survivors healed while you are injured

1,084

Survivors healed while rest are injured

1,476

Survivors unhooked

3,796

Survivors saved (from dying state/hook) in endgame

97

Knocked (In dying state) survivors healed

745

Survivors healed that come to you first

386

Protection hits for unhooked survivors

460

Protection hits for carried survivors

474

Survivors saved using pallet

52

Survivors affected with boon totems

8,527

Survivors affected with speed boost

54

Recovered from dying state

695

Take a hit with the Endurance status effect

401

Survivors healed in the Basement

7

Heals completed after all generators have been completed

13

Safe unhooks while broken

0

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

1,745

Repaired generators

3,301

Repaired damaged generators

2,793

Successful skill checks

58,063

Exit gates opened

289

Hex totems cleansed

167

Hex totems blessed

0

Chests opened

1,291

Chests opened in basement

192

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

11

Matches in that picked up and used special item

489

Great skill checks while injured

806

Swap held Survivor items for new ones from chests (counts once per chest)

74

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

163

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,064

Hits dodged by vaults

377

Basic attacks and projectiles dodged

7,694

Escapes after stunning killer using pallet

1,331

Escapes from killer gasp

311

Hooks sabotaged

410

Chases escaped after being injured in this chase

3,089

Chases lost by hiding in locker

39

Revealed killer aura

771

Unhooked yourself

45

Amount of screams

12,814

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

444

Perform a fast vault within 3 seconds of getting hit

261

Pallet stun the Killer while holding a rare, common, or uncommon item

316

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

824

Escapes crawling (In dying state) through exit gates

104

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

10

Escapes with new item

293

Escapes with somebody else item

26

Escapes being injured with for over half a match

90

Escapes while being downed at most once

503

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

681

Escapes healthy or injured through hatch

29

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

14

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

85

Obsessions sacrificed

14

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

16

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

7

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

19

Survivors hooked in endgame

4

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

18

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

31

Survivors with Exposed effect downed

9

Survivors downed while carrying another survivor

1

Make unique survivors scream

155

Survivors hit with haste effect

193

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

143

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

11

Hatches closed

11

Survivors hit after they drop a pallet during chase

26

Survivors hit while carrying another survivor

1

Survivors detected using killer instinct

48

Killer vaults in chase

12

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

612

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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