Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

32,474,236

Max blood points amount spent on one character

2,790,000

Highest prestige level

60

Mystery boxes opened

9

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

40

Survivor full load-out matches

180

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

37

Killer full load-out matches

43

Ultra rare offering burned

4

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 711 Shoot 32 477 398 561 126 462
89 712 BuddhaComplex 32 475 928 244 121 596
89 713 Jared 32 475 121 203 151 811
89 714 CarterLoopsYou 32 474 236 126 81 286
89 715 WaddleBM - Twitch 32 473 399 500 146 622
89 716 yaoipilled 32 472 442 68 507 2 445
89 717 misha tango 瑞 32 470 622 116 72 417

Currently at

89 714 place

CarterLoopsYou needs another

885 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

256

Obsessions healed

63

Survivors healed while you are injured

67

Survivors healed while rest are injured

84

Survivors unhooked

340

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

60

Survivors healed that come to you first

21

Protection hits for unhooked survivors

35

Protection hits for carried survivors

15

Survivors saved using pallet

6

Survivors affected with boon totems

1,154

Survivors affected with speed boost

33

Recovered from dying state

46

Take a hit with the Endurance status effect

78

Survivors healed in the Basement

4

Heals completed after all generators have been completed

18

Safe unhooks while broken

3

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

208

Repaired generators

286

Repaired damaged generators

103

Successful skill checks

5,306

Exit gates opened

34

Hex totems cleansed

7

Hex totems blessed

1

Chests opened

37

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

11

Great skill checks while injured

175

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

958

Finished repairs of generators while injured

30

Chests opened with a key

7

Boldness actions

Boldness actions

Vaults in chase

609

Hits dodged by vaults

63

Basic attacks and projectiles dodged

885

Escapes after stunning killer using pallet

186

Escapes from killer gasp

15

Hooks sabotaged

11

Chases escaped after being injured in this chase

220

Chases lost by hiding in locker

10

Revealed killer aura

14

Unhooked yourself

6

Amount of screams

1,392

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

199

Perform a fast vault within 3 seconds of getting hit

85

Pallet stun the Killer while holding a rare, common, or uncommon item

210

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

81

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

13

Escapes with somebody else item

1

Escapes being injured with for over half a match

8

Escapes while being downed at most once

52

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

75

Escapes healthy or injured through hatch

2

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

126

Obsessions sacrificed

29

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

30

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

18

Survivors hooked before single generator was repaired

79

Survivors hooked in endgame

18

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

82

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

43

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

233

Survivors with Exposed effect downed

12

Survivors downed while carrying another survivor

13

Make unique survivors scream

205

Survivors hit with haste effect

55

Injure or down survivors who are Hindered

46

Survivors that holding Special Item hit

23

Survivors downed next to a raised pallet

216

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

76

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

9

Survivors hit after they drop a pallet during chase

120

Survivors hit while carrying another survivor

42

Survivors detected using killer instinct

316

Killer vaults in chase

117

Survivors grabbed while performing a vault

6

Meters fallen

373

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

117

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

52

Survivors with Broken effect downed

25

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

31

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

6

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

5

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

13

Down survivor using UVX (The Unknown)

13

Whip downs (The Krause)

6

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!