Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,861,839

Max blood points amount spent on one character

7,738,093

Highest prestige level

5

Mystery boxes opened

281

Time played

305h 33m

Time played in last two weeks

0m

Blood points per hour

146,823

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

155

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

80

Killer full load-out matches

128

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 860 WeirdChipo 24 686 967 441 76 351
93 861 furikuri 24 685 267 109 88 459
93 862 ElectricBoomz 24 684 906 877 94 416
93 863 GhostCat 24 684 191 134 185 785
93 864 schlickyman 24 679 676 845 157 475
93 865 matsassar.exe 24 677 131 72 188 903
93 866 El Gamepad 24 674 639 171 44 75

Currently at

93 863 place

GhostCat needs another

715 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

529

Obsessions healed

133

Survivors healed while you are injured

79

Survivors healed while rest are injured

141

Survivors unhooked

720

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

117

Survivors healed that come to you first

49

Protection hits for unhooked survivors

51

Protection hits for carried survivors

8

Survivors saved using pallet

0

Survivors affected with boon totems

1,089

Survivors affected with speed boost

0

Recovered from dying state

65

Take a hit with the Endurance status effect

55

Survivors healed in the Basement

9

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

303

Repaired generators

1,087

Repaired damaged generators

1,704

Successful skill checks

2,483

Exit gates opened

118

Hex totems cleansed

37

Hex totems blessed

0

Chests opened

198

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

46

Great skill checks while injured

193

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

646

Hits dodged by vaults

44

Basic attacks and projectiles dodged

1,011

Escapes after stunning killer using pallet

132

Escapes from killer gasp

18

Hooks sabotaged

20

Chases escaped after being injured in this chase

487

Chases lost by hiding in locker

3

Revealed killer aura

176

Unhooked yourself

14

Amount of screams

2,801

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

254

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

4

Escapes with new item

82

Escapes with somebody else item

6

Escapes being injured with for over half a match

15

Escapes while being downed at most once

131

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

208

Escapes healthy or injured through hatch

26

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

345

Obsessions sacrificed

82

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

63

All survivors sacrificed or killed (Memento Mori) before the last generator

65

Hooks

Hooks

Different survivors hooked in basement

54

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

96

Survivors hooked before single generator was repaired

187

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

384

Generators damaged with Undetectable effect

87

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

1

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

142

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

84

Survivors with Exposed effect downed

62

Survivors downed while carrying another survivor

10

Make unique survivors scream

522

Survivors hit with haste effect

67

Injure or down survivors who are Hindered

80

Survivors that holding Special Item hit

49

Survivors downed next to a raised pallet

478

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

49

Hatches closed

31

Survivors hit after they drop a pallet during chase

335

Survivors hit while carrying another survivor

29

Survivors detected using killer instinct

1,546

Killer vaults in chase

477

Survivors grabbed while performing a vault

3

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

209

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

12

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

21

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

159

Trials where all survivors suffered from madness 3 (The Doctor)

66

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

16

Max Lacerations dealt (The Trickster)

32

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

40

Survivors hit during Tail attack (The Xenomorph)

24

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

13

Intoxicated survivors downed (The Clown)

35

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

244

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

59

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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