Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

72,208,242

Max blood points amount spent on one character

4,108,605

Highest prestige level

10

Mystery boxes opened

264

Time played

426h 33m

Time played in last two weeks

0m

Blood points per hour

169,284

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

72

Survivor full load-out matches

334

Ultra rare addon warded without a protection ward

13

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

164

Killer full load-out matches

274

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 823 Woodentable 24 107 889 453 168 670
93 824 and i am learning too 24 102 622 24 162 802
93 825 No Bottles, Throw Shots 24 094 565 505 26 138
93 826 SebumaSebyu 24 092 115 286 138 597
93 827 edensoudy 24 091 347 245 22 116
93 828 Lvortanium 24 089 475 6 196 947
93 829 laobinggun 24 086 458 893 17 77

Currently at

93 826 place

SebumaSebyu needs another

2 450 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,099

Obsessions healed

240

Survivors healed while you are injured

225

Survivors healed while rest are injured

422

Survivors unhooked

1,205

Survivors saved (from dying state/hook) in endgame

39

Knocked (In dying state) survivors healed

142

Survivors healed that come to you first

110

Protection hits for unhooked survivors

93

Protection hits for carried survivors

14

Survivors saved using pallet

5

Survivors affected with boon totems

4,540

Survivors affected with speed boost

2

Recovered from dying state

101

Take a hit with the Endurance status effect

48

Survivors healed in the Basement

35

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

268

Repaired generators

1,375

Repaired damaged generators

514

Successful skill checks

19,150

Exit gates opened

162

Hex totems cleansed

24

Hex totems blessed

0

Chests opened

242

Chests opened in basement

38

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

147

Great skill checks while injured

563

Swap held Survivor items for new ones from chests (counts once per chest)

86

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

63

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,256

Hits dodged by vaults

80

Basic attacks and projectiles dodged

2,331

Escapes after stunning killer using pallet

426

Escapes from killer gasp

64

Hooks sabotaged

69

Chases escaped after being injured in this chase

782

Chases lost by hiding in locker

4

Revealed killer aura

3,228

Unhooked yourself

20

Amount of screams

4,324

Reveal the Killer's aura for a total of 60 seconds in a single trial

29,460

Blind killer using flashlight

102

Perform a fast vault within 3 seconds of getting hit

295

Pallet stun the Killer while holding a rare, common, or uncommon item

379

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

340

Escapes crawling (In dying state) through exit gates

55

Escapes through hatch

65

Escapes through hatch crawling (In dying state)

5

Escapes with new item

75

Escapes with somebody else item

7

Escapes being injured with for over half a match

26

Escapes while being downed at most once

220

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

220

Escapes healthy or injured through hatch

60

Escaped by

81% Exit Gates

Hatch 19%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

874

Obsessions sacrificed

210

Kills (Memento mories)

132

Kills (Memento mories) or sacrifices after last generator

225

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

176

Basement trees (3 or 4 survivors hooked in basement in this same time)

38

Survivors hooked while all remaining were injured

85

Survivors hooked before single generator was repaired

447

Survivors hooked in endgame

87

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

882

Generators damaged with Undetectable effect

285

Survivors grabbed while repairing a generator

62

Survivors grabbed while cleansing a totem

15

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

381

Survivors injured while in the basement

37

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

189

Oblivious effect applied

491

Survivors with Exposed effect downed

375

Survivors downed while carrying another survivor

48

Make unique survivors scream

1,435

Survivors hit with haste effect

282

Injure or down survivors who are Hindered

45

Survivors that holding Special Item hit

265

Survivors downed next to a raised pallet

1,347

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

120

Hatches closed

94

Survivors hit after they drop a pallet during chase

561

Survivors hit while carrying another survivor

121

Survivors detected using killer instinct

198

Killer vaults in chase

366

Survivors grabbed while performing a vault

23

Meters fallen

208

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

53

Uncloak attacks (The Wraith)

559

Blink attacks (The Nurse)

34

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

135

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

73

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,129

Survivors put to sleep (The Nightmare)

290

Reverse bear-traps put on survivors (The Pig)

29

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

235

Survivors with Broken effect downed

67

Condemned survivors (The Onryō)

78

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

37

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

8

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

44

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

71

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

26

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

13

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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