Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

72,206,286

Max blood points amount spent on one character

7,097,490

Highest prestige level

39

Mystery boxes opened

640

Time played

625h 34m

Time played in last two weeks

0m

Blood points per hour

115,425

Estimated playtime per role

58% Survivor

Killer 42%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

81

Survivor full load-out matches

531

Ultra rare addon warded without a protection ward

53

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

101

Killer full load-out matches

66

Ultra rare offering burned

18

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 699 Årke 55 415 855 547 321 1 373
82 700 Gentle Cannibal 55 415 600 901 244 1 190
82 701 Dino 55 411 142 319 215 1 148
82 702 Hank Williams Jr 55 409 957 533 223 867
82 703 ide 55 409 423 596 93 481
82 704 stinkywinky 55 406 429 308 163 818
82 705 sainted 55 404 693 1 281 275 740

Currently at

82 702 place

Hank Williams Jr needs another

1 185 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

833

Obsessions healed

199

Survivors healed while you are injured

204

Survivors healed while rest are injured

316

Survivors unhooked

929

Survivors saved (from dying state/hook) in endgame

44

Knocked (In dying state) survivors healed

146

Survivors healed that come to you first

57

Protection hits for unhooked survivors

108

Protection hits for carried survivors

42

Survivors saved using pallet

24

Survivors affected with boon totems

3,023

Survivors affected with speed boost

0

Recovered from dying state

259

Take a hit with the Endurance status effect

134

Survivors healed in the Basement

21

Heals completed after all generators have been completed

28

Safe unhooks while broken

3

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

282

Repaired generators

1,165

Repaired damaged generators

389

Successful skill checks

18,094

Exit gates opened

140

Hex totems cleansed

35

Hex totems blessed

2

Chests opened

81

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

85

Great skill checks while injured

385

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

941

Finished repairs of generators while injured

29

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,578

Hits dodged by vaults

242

Basic attacks and projectiles dodged

3,901

Escapes after stunning killer using pallet

668

Escapes from killer gasp

182

Hooks sabotaged

84

Chases escaped after being injured in this chase

669

Chases lost by hiding in locker

5

Revealed killer aura

230

Unhooked yourself

46

Amount of screams

4,296

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

917

Perform a fast vault within 3 seconds of getting hit

167

Pallet stun the Killer while holding a rare, common, or uncommon item

314

Trials where you've revealed or seen the Killer's aura 11+ times

224

Escapes

Escapes

Total escapes

292

Escapes crawling (In dying state) through exit gates

64

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

6

Escapes with new item

30

Escapes with somebody else item

2

Escapes being injured with for over half a match

27

Escapes while being downed at most once

154

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

214

Escapes healthy or injured through hatch

8

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

666

Obsessions sacrificed

117

Kills (Memento mories)

28

Kills (Memento mories) or sacrifices after last generator

164

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

52

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

114

Survivors hooked before single generator was repaired

135

Survivors hooked in endgame

74

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

165

Generators damaged with Undetectable effect

58

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

2

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

166

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

16

Oblivious effect applied

122

Survivors with Exposed effect downed

194

Survivors downed while carrying another survivor

18

Make unique survivors scream

961

Survivors hit with haste effect

575

Injure or down survivors who are Hindered

49

Survivors that holding Special Item hit

65

Survivors downed next to a raised pallet

968

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

33

Hatches closed

39

Survivors hit after they drop a pallet during chase

307

Survivors hit while carrying another survivor

47

Survivors detected using killer instinct

564

Killer vaults in chase

133

Survivors grabbed while performing a vault

2

Meters fallen

391

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

54

Blink attacks (The Nurse)

94

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

57

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

72

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

318

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

42

Survivors with Broken effect downed

167

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

93

Survivors downed with Demon Fury (The Oni)

36

Survivors downed while speared (The Deathslinger)

186

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

36

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

9

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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