Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,693,140

Max blood points amount spent on one character

2,730,000

Highest prestige level

51

Mystery boxes opened

122

Time played

408h 1m

Time played in last two weeks

1h 3m

Blood points per hour

121,792

Estimated playtime per role

71% Survivor

Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

269

Ultra rare addon warded without a protection ward

18

Survivor rank
Bronze III

Bronze III

3 / 4 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

62

Killer full load-out matches

38

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
114 297 piston 835 145 21 1 3
114 298 Techaxe-x2 833 738 72 8 40
114 299 stalk 831 168 23 1 6
114 300 The Tc Bandit. 830 987 0 9 57
114 301 Hi I'm Kido 830 615 547 79 341
114 302 [PUD] KlSO4Pudding 829 414 10 3 18
114 303 Xenon 829 307 0 8 59

Currently at

114 300 place

The Tc Bandit. needs another

181 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

728

Obsessions healed

195

Survivors healed while you are injured

178

Survivors healed while rest are injured

255

Survivors unhooked

631

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

111

Survivors healed that come to you first

90

Protection hits for unhooked survivors

62

Protection hits for carried survivors

63

Survivors saved using pallet

5

Survivors affected with boon totems

1,349

Survivors affected with speed boost

3

Recovered from dying state

187

Take a hit with the Endurance status effect

162

Survivors healed in the Basement

82

Heals completed after all generators have been completed

15

Safe unhooks while broken

1

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

196

Repaired generators

862

Repaired damaged generators

291

Successful skill checks

18,329

Exit gates opened

58

Hex totems cleansed

33

Hex totems blessed

2

Chests opened

83

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

92

Great skill checks while injured

307

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

183

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,202

Hits dodged by vaults

109

Basic attacks and projectiles dodged

1,731

Escapes after stunning killer using pallet

261

Escapes from killer gasp

28

Hooks sabotaged

38

Chases escaped after being injured in this chase

713

Chases lost by hiding in locker

36

Revealed killer aura

256

Unhooked yourself

10

Amount of screams

4,969

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

207

Perform a fast vault within 3 seconds of getting hit

297

Pallet stun the Killer while holding a rare, common, or uncommon item

163

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

133

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

4

Escapes with new item

19

Escapes with somebody else item

1

Escapes being injured with for over half a match

27

Escapes while being downed at most once

69

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

113

Escapes healthy or injured through hatch

7

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

279

Obsessions sacrificed

67

Kills (Memento mories)

17

Kills (Memento mories) or sacrifices after last generator

56

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

27

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

48

Survivors hooked before single generator was repaired

160

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

189

Generators damaged with Undetectable effect

38

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

2

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

35

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

28

Survivors with Exposed effect downed

51

Survivors downed while carrying another survivor

20

Make unique survivors scream

479

Survivors hit with haste effect

128

Injure or down survivors who are Hindered

194

Survivors that holding Special Item hit

39

Survivors downed next to a raised pallet

423

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

60

Hatches closed

26

Survivors hit after they drop a pallet during chase

196

Survivors hit while carrying another survivor

48

Survivors detected using killer instinct

94

Killer vaults in chase

115

Survivors grabbed while performing a vault

7

Meters fallen

119

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

200

Blink attacks (The Nurse)

125

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

35

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

118

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

192

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

406

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

106

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

103

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

39

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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