Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

50,450,026

Max blood points amount spent on one character

8,231,392

Highest prestige level

32

Mystery boxes opened

348

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

88

Survivor full load-out matches

778

Ultra rare addon warded without a protection ward

29

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

204

Killer full load-out matches

265

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 745 Hidalgo 9 573 267 309 82 304
104 746 N E V E Z 9 572 143 356 0 4
104 747 XXX_SHADOW WARRIOR_XXX 9 571 773 132 89 569
104 748 FelixTheCaat 9 570 489 747 201 500
104 749 DA GG 9 570 197 386 264 971
104 750 metro 9 565 221 116 0 0
104 751 STITCH 9 565 077 167 129 542

Currently at

104 748 place

FelixTheCaat needs another

1 284 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

960

Obsessions healed

253

Survivors healed while you are injured

285

Survivors healed while rest are injured

370

Survivors unhooked

1,600

Survivors saved (from dying state/hook) in endgame

48

Knocked (In dying state) survivors healed

216

Survivors healed that come to you first

85

Protection hits for unhooked survivors

134

Protection hits for carried survivors

125

Survivors saved using pallet

36

Survivors affected with boon totems

2,199

Survivors affected with speed boost

2

Recovered from dying state

100

Take a hit with the Endurance status effect

131

Survivors healed in the Basement

2

Heals completed after all generators have been completed

10

Safe unhooks while broken

3

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

274

Repaired generators

1,342

Repaired damaged generators

1,068

Successful skill checks

21,209

Exit gates opened

136

Hex totems cleansed

33

Hex totems blessed

0

Chests opened

17

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

83

Great skill checks while injured

245

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

700

Finished repairs of generators while injured

18

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,521

Hits dodged by vaults

256

Basic attacks and projectiles dodged

5,226

Escapes after stunning killer using pallet

1,023

Escapes from killer gasp

45

Hooks sabotaged

9

Chases escaped after being injured in this chase

1,430

Chases lost by hiding in locker

58

Revealed killer aura

90

Unhooked yourself

51

Amount of screams

4,133

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

299

Perform a fast vault within 3 seconds of getting hit

116

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

445

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

4

Escapes with new item

9

Escapes with somebody else item

6

Escapes being injured with for over half a match

98

Escapes while being downed at most once

277

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

377

Escapes healthy or injured through hatch

16

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,258

Obsessions sacrificed

294

Kills (Memento mories)

53

Kills (Memento mories) or sacrifices after last generator

126

All survivors sacrificed or killed (Memento Mori) before the last generator

155

Hooks

Hooks

Different survivors hooked in basement

229

Basement trees (3 or 4 survivors hooked in basement in this same time)

49

Survivors hooked while all remaining were injured

144

Survivors hooked before single generator was repaired

970

Survivors hooked in endgame

86

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

198

Generators damaged with Undetectable effect

38

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

4

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

154

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

114

Oblivious effect applied

296

Survivors with Exposed effect downed

298

Survivors downed while carrying another survivor

64

Make unique survivors scream

935

Survivors hit with haste effect

384

Injure or down survivors who are Hindered

108

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

1,869

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

98

Hatches closed

67

Survivors hit after they drop a pallet during chase

497

Survivors hit while carrying another survivor

180

Survivors detected using killer instinct

667

Killer vaults in chase

350

Survivors grabbed while performing a vault

5

Meters fallen

334

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

36

Blink attacks (The Nurse)

63

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

112

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

58

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

7,684

Survivors put to sleep (The Nightmare)

108

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

710

Max Lacerations dealt (The Trickster)

90

Survivors with Broken effect downed

85

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

21

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

10

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

130

Survivors downed by 24m+ hatchet throw (The Huntress)

58

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

55

Survivors downed after phase walk (The Spirit)

175

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

13

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

16

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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