Total blood points earned

48,843,316

Max blood points amount spent on one character

2,730,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

71% Survivor

Killer 29%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

239

Ultra rare addon warded without a protection ward

45

Survivor rank
Gold IV

Gold IV

5 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

55

Killer full load-out matches

72

Ultra rare offering burned

12

Killer rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 119 peta grefin 48 845 810 610 331 1 577
88 120 StrobeWalker 48 845 148 7 289 1 600
88 121 Abdullah_nuri 48 844 344 897 525 2 759
88 122 Tomiok 48 843 316 165 97 501
88 123 Aneriel 48 836 476 242 138 755
88 124 Solgmir 48 831 274 897 223 1 062
88 125 TACE 48 829 309 105 472 2 029

Currently at

88 122 place

Tomiok needs another

1 028 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

308

Obsessions healed

88

Survivors healed while you are injured

88

Survivors healed while rest are injured

119

Survivors unhooked

406

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

41

Survivors healed that come to you first

38

Protection hits for unhooked survivors

22

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

760

Survivors affected with speed boost

0

Recovered from dying state

42

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

5

Heals completed after all generators have been completed

36

Safe unhooks while broken

3

Protection hits during End Game

20

Objective actions

Objective actions

Highest prestige level

13

Mystery boxes opened

17

Items depleted

231

Repaired generators

501

Repaired damaged generators

208

Successful skill checks

7,068

Exit gates opened

55

Hex totems cleansed

4

Hex totems blessed

0

Chests opened

8

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1,800

Matches in that picked up and used special item

13

Great skill checks while injured

306

Swap held Survivor items for new ones from chests (counts once per chest)

3

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,028

Finished repairs of generators while injured

82

Chests opened with a key

5

Boldness actions

Boldness actions

Vaults in chase

355

Hits dodged by vaults

41

Basic attacks and projectiles dodged

495

Escapes after stunning killer using pallet

108

Escapes from killer gasp

20

Hooks sabotaged

24

Chases escaped after being injured in this chase

254

Chases lost by hiding in locker

2

Revealed killer aura

345

Unhooked yourself

5

Amount of screams

1,670

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,580

Blind killer using flashlight

63

Perform a fast vault within 3 seconds of getting hit

78

Pallet stun the Killer while holding a rare, common, or uncommon item

112

Trials where you've revealed or seen the Killer's aura 11+ times

1

Escapes

Escapes

Total escapes

97

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

2

Escapes with new item

0

Escapes with somebody else item

0

Escapes being injured with for over half a match

13

Escapes while being downed at most once

49

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

83

Escapes healthy or injured through hatch

5

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

165

Obsessions sacrificed

38

Kills (Memento mories)

46

Kills (Memento mories) or sacrifices after last generator

51

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

118

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

110

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

1

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

13

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

27

Survivors with Exposed effect downed

9

Survivors downed while carrying another survivor

8

Make unique survivors scream

297

Survivors hit with haste effect

53

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

38

Survivors downed next to a raised pallet

288

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

169

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

10

Survivors hit after they drop a pallet during chase

199

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

154

Killer vaults in chase

161

Survivors grabbed while performing a vault

14

Meters fallen

631

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

15

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

151

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

69

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

151

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

129

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

21

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!