Total blood points earned

64,789,306

Max blood points amount spent on one character

6,258,000

Time played

366h 52m

Time played in last two weeks

47h 22m

Blood points per hour

176,602

Estimated playtime per role

24% Survivor

Killer 76%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

244

Ultra rare addon warded without a protection ward

42

Survivor rank
Iridescent II

Iridescent II

5 / 5 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

266

Killer full load-out matches

353

Ultra rare offering burned

29

Killer rank
Silver IV

Silver IV

2 / 5 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 487 good_goy88 61 757 650 1 340 42 220
82 488 emmy 61 746 299 149 330 1 213
82 489 TryLuz 61 744 831 1 540 193 868
82 490 5318008 61 740 768 1 677 136 647
82 491 acperience 7 61 740 690 120 195 1 090
82 492 Virtuoso 61 739 458 2 061 161 855
82 493 i have no enemies 61 735 103 545 583 2 330

Currently at

82 490 place

5318008 needs another

4 063 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

314

Obsessions healed

56

Survivors healed while you are injured

40

Survivors healed while rest are injured

47

Survivors unhooked

517

Survivors saved (from dying state/hook) in endgame

33

Knocked (In dying state) survivors healed

31

Survivors healed that come to you first

12

Protection hits for unhooked survivors

59

Protection hits for carried survivors

7

Survivors saved using pallet

2

Survivors affected with boon totems

748

Survivors affected with speed boost

60

Recovered from dying state

44

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

2

Heals completed after all generators have been completed

28

Safe unhooks while broken

9

Protection hits during End Game

16

Objective actions

Objective actions

Highest prestige level

9

Mystery boxes opened

208

Items depleted

264

Repaired generators

677

Repaired damaged generators

190

Successful skill checks

6,208

Exit gates opened

83

Hex totems cleansed

32

Hex totems blessed

0

Chests opened

108

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

13

Great skill checks while injured

244

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,451

Finished repairs of generators while injured

67

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

482

Hits dodged by vaults

23

Basic attacks and projectiles dodged

562

Escapes after stunning killer using pallet

108

Escapes from killer gasp

10

Hooks sabotaged

56

Chases escaped after being injured in this chase

200

Chases lost by hiding in locker

0

Revealed killer aura

50

Unhooked yourself

22

Amount of screams

1,119

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

57

Pallet stun the Killer while holding a rare, common, or uncommon item

104

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

140

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

1

Escapes with new item

20

Escapes with somebody else item

2

Escapes being injured with for over half a match

18

Escapes while being downed at most once

47

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

107

Escapes healthy or injured through hatch

12

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,697

Obsessions sacrificed

218

Kills (Memento mories)

336

Kills (Memento mories) or sacrifices after last generator

212

All survivors sacrificed or killed (Memento Mori) before the last generator

70

Hooks

Hooks

Different survivors hooked in basement

183

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

103

Survivors hooked before single generator was repaired

510

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

603

Generators damaged with Undetectable effect

113

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

5

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

313

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

134

Oblivious effect applied

515

Survivors with Exposed effect downed

53

Survivors downed while carrying another survivor

44

Make unique survivors scream

1,176

Survivors hit with haste effect

277

Injure or down survivors who are Hindered

104

Survivors that holding Special Item hit

193

Survivors downed next to a raised pallet

1,543

Survivors downed in Exit Gate

41

Survivors downed withit 30 seconds of breaking pallet or wall

162

Preventing escape

Preventing escape

Survivors grabbed from locker

43

Hatches closed

66

Survivors hit after they drop a pallet during chase

724

Survivors hit while carrying another survivor

153

Survivors detected using killer instinct

1,778

Killer vaults in chase

457

Survivors grabbed while performing a vault

19

Meters fallen

2,657

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

154

Blink attacks (The Nurse)

505

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

257

Matches finished with one or more Hex totems remaining

16

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

441

Trials where all survivors suffered from madness 3 (The Doctor)

66

Hatchets thrown (The Huntress)

241

Survivors put to sleep (The Nightmare)

390

Reverse bear-traps put on survivors (The Pig)

80

Survivors sent to Cage of Atonement (The Executioner)

40

Survivors hit with Lethal Rush (The Blight)

108

Max Lacerations dealt (The Trickster)

120

Survivors with Broken effect downed

222

Condemned survivors (The Onryō)

195

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

123

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

12

Survivors hit during Tail attack (The Xenomorph)

145

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

266

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

18

Damage Survivor pursued by a Guard (The First)

351

Perfectly times grab attacks (The Ghoul)

19

Survivors immobilized to a wall (The Slasher)

46

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

26

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

105

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

71

Survivors downed while having max Sickness (The Plague)

61

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

34

Survivors downed while speared (The Deathslinger)

83

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

74

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

25

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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