Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

155,879,497

Max blood points amount spent on one character

13,521,110

Highest prestige level

100

Mystery boxes opened

444

Time played

708h 23m

Time played in last two weeks

75h 41m

Blood points per hour

3,667

Estimated playtime per role

Survivor 73%
Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

165

Survivor rank

Iridescent II, 2 pipes

Survivor full load-out matches

931

Ultra rare addon warded without a protection ward

222

Items depleted

729

Survivor Adepts

Adepts got 1
Adepts left 50
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

137

Killer rank

Gold I, 4 pipes

Killer full load-out matches

201

Ultra rare offering burned

34

Killer Adepts

Adepts got 4
Adepts left 38
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,732

Obsessions healed

344

Survivors healed while you are injured

619

Survivors healed while rest are injured

761

Survivors unhooked

2,556

Survivors saved (from dying state/hook) in endgame

84

Knocked (In dying state) survivors healed

330

Survivors healed that come to you first

181

Protection hits for unhooked survivors

310

Protection hits for carried survivors

122

Survivors saved using pallet

11

Survivors affected with boon totems

5,435

Survivors affected with speed boost

8

Recovered from dying state

647

Take a hit with the Endurance status effect

674

Survivors healed in the Basement

25

Heals completed after all generators have been completed

144

Safe unhooks while broken

6

Protection hits during End Game

81

Objective actions

Objective actions

Repaired generators

2,351

Repaired damaged generators

1,203

Successful skill checks

38,912

Exit gates opened

269

Hex totems cleansed

92

Hex totems blessed

1

Chests opened

211

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

398

Great skill checks while injured

1,166

Swap held Survivor items for new ones from chests (counts once per chest)

27

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,159

Finished repairs of generators while injured

199

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,082

Hits dodged by vaults

321

Basic attacks and projectiles dodged

4,918

Escapes after stunning killer using pallet

610

Escapes from killer gasp

89

Hooks sabotaged

16

Chases escaped after being injured in this chase

1,839

Chases lost by hiding in locker

245

Revealed killer aura

664

Unhooked yourself

14

Amount of screams

12,234

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,640

Blind killer using flashlight

657

Perform a fast vault within 3 seconds of getting hit

470

Pallet stun the Killer while holding a rare, common, or uncommon item

373

Trials where you've revealed or seen the Killer's aura 11+ times

87

Escapes

Escapes

Total escapes

580

Escapes crawling (In dying state) through exit gates

59

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

5

Escapes with new item

73

Escapes with somebody else item

15

Escapes being injured with for over half a match

173

Escapes while being downed at most once

386

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

491

Escapes healthy or injured through hatch

25

Escaped by

Exit Gates 95%
Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

6

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

689

Obsessions sacrificed

168

Kills (Memento mories)

101

Kills (Memento mories) or sacrifices after last generator

133

All survivors sacrificed or killed (Memento Mori) before the last generator

54

Hooks

Hooks

Different survivors hooked in basement

114

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

179

Survivors hooked before single generator was repaired

638

Survivors hooked in endgame

62

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

399

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 62%
Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

65

Survivors injured while in the basement

44

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

135

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

281

Make unique survivors scream

1,188

Survivors hit with haste effect

133

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

43

Survivors downed next to a raised pallet

1,357

Survivors downed in Exit Gate

32

Survivors downed withit 30 seconds of breaking pallet or wall

189

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

36

Survivors hit after they drop a pallet during chase

591

Survivors hit while carrying another survivor

521

Survivors detected using killer instinct

1,143

Killer vaults in chase

583

Survivors grabbed while performing a vault

24

Meters fallen

2,170

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

286

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

130

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

90

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

351

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

10

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

303

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

694

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

208

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

15

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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