Total blood points earned

216,704,877

Max blood points amount spent on one character

20,900,726

Time played

1705h 7m

Time played in last two weeks

0m

Blood points per hour

127,091

Estimated playtime per role

59% Survivor

Killer 41%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

324

Survivor full load-out matches

694

Ultra rare addon warded without a protection ward

154

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 51%

26 / 51

Survivor
Got 26 Left 25
Killer

Killer

Killer perfect matches (5 000 points each category)

462

Killer full load-out matches

357

Ultra rare offering burned

21

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 64%

27 / 42

Killer
Got 27 Left 15

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
44 032 Hex: Skid Marks 216 722 725 1 911 875 3 992
44 033 Lara Croft Supremacy 216 719 666 1 448 1 376 5 781
44 034 orange 216 711 331 5 757 298 1 439
44 035 sparky 216 704 877 2 655 1 266 4 683
44 036 Royyal 216 692 566 187 880 4 267
44 037 Wineslaw 216 692 365 1 667 702 2 918
44 038 Mekiczer 216 681 666 2 824 472 2 244

Currently at

44 035 place

sparky needs another

6 454 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,783

Obsessions healed

796

Survivors healed while you are injured

765

Survivors healed while rest are injured

817

Survivors unhooked

4,142

Survivors saved (from dying state/hook) in endgame

131

Knocked (In dying state) survivors healed

587

Survivors healed that come to you first

173

Protection hits for unhooked survivors

385

Protection hits for carried survivors

151

Survivors saved using pallet

50

Survivors affected with boon totems

1,911

Survivors affected with speed boost

7

Recovered from dying state

140

Take a hit with the Endurance status effect

185

Survivors healed in the Basement

7

Heals completed after all generators have been completed

28

Safe unhooks while broken

10

Protection hits during End Game

19

Objective actions

Objective actions

Highest prestige level

39

Mystery boxes opened

1,575

Items depleted

342

Repaired generators

4,683

Repaired damaged generators

1,799

Successful skill checks

38,395

Exit gates opened

408

Hex totems cleansed

247

Hex totems blessed

0

Chests opened

864

Chests opened in basement

135

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

181

Great skill checks while injured

581

Swap held Survivor items for new ones from chests (counts once per chest)

31

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

8

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

7,158

Hits dodged by vaults

718

Basic attacks and projectiles dodged

6,662

Escapes after stunning killer using pallet

1,002

Escapes from killer gasp

102

Hooks sabotaged

136

Chases escaped after being injured in this chase

1,446

Chases lost by hiding in locker

19

Revealed killer aura

311

Unhooked yourself

90

Amount of screams

6,648

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,980

Blind killer using flashlight

323

Perform a fast vault within 3 seconds of getting hit

357

Pallet stun the Killer while holding a rare, common, or uncommon item

365

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,266

Escapes crawling (In dying state) through exit gates

99

Escapes through hatch

168

Escapes through hatch crawling (In dying state)

29

Escapes with new item

241

Escapes with somebody else item

50

Escapes being injured with for over half a match

144

Escapes while being downed at most once

532

Escapes after unhooked yourself

29

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

999

Escapes healthy or injured through hatch

139

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

11

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,655

Obsessions sacrificed

591

Kills (Memento mories)

152

Kills (Memento mories) or sacrifices after last generator

767

All survivors sacrificed or killed (Memento Mori) before the last generator

319

Hooks

Hooks

Different survivors hooked in basement

456

Basement trees (3 or 4 survivors hooked in basement in this same time)

28

Survivors hooked while all remaining were injured

293

Survivors hooked before single generator was repaired

697

Survivors hooked in endgame

245

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,620

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

53

Survivors grabbed while cleansing a totem

8

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

53

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

130

Oblivious effect applied

76

Survivors with Exposed effect downed

294

Survivors downed while carrying another survivor

50

Make unique survivors scream

1,323

Survivors hit with haste effect

223

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

124

Survivors downed next to a raised pallet

1,592

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

13

Preventing escape

Preventing escape

Survivors grabbed from locker

58

Hatches closed

291

Survivors hit after they drop a pallet during chase

1,628

Survivors hit while carrying another survivor

348

Survivors detected using killer instinct

300

Killer vaults in chase

521

Survivors grabbed while performing a vault

15

Meters fallen

1,889

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

33

Uncloak attacks (The Wraith)

357

Blink attacks (The Nurse)

2,336

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

178

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

316

Trials where each survivor was hit after teleport (The Hag)

11

Shocks (The Doctor)

165

Trials where all survivors suffered from madness 3 (The Doctor)

18

Hatchets thrown (The Huntress)

4,625

Survivors put to sleep (The Nightmare)

208

Reverse bear-traps put on survivors (The Pig)

40

Survivors sent to Cage of Atonement (The Executioner)

27

Survivors hit with Lethal Rush (The Blight)

253

Max Lacerations dealt (The Trickster)

34

Survivors with Broken effect downed

42

Condemned survivors (The Onryō)

29

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

13

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

12

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

38

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,382

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

154

Intoxicated survivors downed (The Clown)

21

Survivors downed after phase walk (The Spirit)

148

Deep wounded survivors downed (The Legion)

110

Survivors downed while having max Sickness (The Plague)

92

Marked survivors downed (The Ghostface)

128

Survivors downed with Demon Fury (The Oni)

115

Survivors downed while speared (The Deathslinger)

40

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

12

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

22

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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