Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

132,851,197

Max blood points amount spent on one character

10,400,000

Highest prestige level

100

Mystery boxes opened

171

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

185

Survivor full load-out matches

1,552

Ultra rare addon warded without a protection ward

574

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

10

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
51 610 Denisovan 132 878 365 4 990 303 1 293
51 612 zephyrr_tv 132 864 470 3 278 493 1 715
51 613 :πŸπŸ• 132 851 197 58 1 335 3 310
51 614 Kakasei 132 846 963 986 524 2 025
51 615 Maia_c 132 845 203 1 030 544 2 405
51 616 WAKA FLOCKA MYERS 132 845 164 1 371 715 3 675

Currently at

51 613 place

:πŸπŸ• needs another

13 273 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,187

Obsessions healed

264

Survivors healed while you are injured

233

Survivors healed while rest are injured

391

Survivors unhooked

1,800

Survivors saved (from dying state/hook) in endgame

197

Knocked (In dying state) survivors healed

414

Survivors healed that come to you first

149

Protection hits for unhooked survivors

143

Protection hits for carried survivors

42

Survivors saved using pallet

55

Survivors affected with boon totems

775

Survivors affected with speed boost

0

Recovered from dying state

335

Take a hit with the Endurance status effect

146

Survivors healed in the Basement

4

Heals completed after all generators have been completed

478

Safe unhooks while broken

5

Protection hits during End Game

314

Objective actions

Objective actions

Items depleted

301

Repaired generators

3,310

Repaired damaged generators

1,437

Successful skill checks

30,424

Exit gates opened

648

Hex totems cleansed

72

Hex totems blessed

0

Chests opened

6

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1,503

Matches in that picked up and used special item

140

Great skill checks while injured

3,526

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,661

Finished repairs of generators while injured

298

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,772

Hits dodged by vaults

94

Basic attacks and projectiles dodged

1,717

Escapes after stunning killer using pallet

478

Escapes from killer gasp

11

Hooks sabotaged

1

Chases escaped after being injured in this chase

1,345

Chases lost by hiding in locker

9

Revealed killer aura

330

Unhooked yourself

6

Amount of screams

5,103

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

84

Perform a fast vault within 3 seconds of getting hit

330

Pallet stun the Killer while holding a rare, common, or uncommon item

578

Trials where you've revealed or seen the Killer's aura 11+ times

21

Escapes

Escapes

Total escapes

1,335

Escapes crawling (In dying state) through exit gates

119

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

2

Escapes with new item

10

Escapes with somebody else item

8

Escapes being injured with for over half a match

152

Escapes while being downed at most once

644

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

10

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,207

Escapes healthy or injured through hatch

7

Escaped by

99% Exit Gates

Hatch 1%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

14

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

4

Fallen Refuge

6

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

58

Obsessions sacrificed

8

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

7

All survivors sacrificed or killed (Memento Mori) before the last generator

4

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

6

Survivors hooked in endgame

2

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2

Generators damaged with Undetectable effect

100

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

0

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

95

Survivors hit with haste effect

17

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

38

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

7

Survivors hit after they drop a pallet during chase

12

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

0

Killer vaults in chase

2

Survivors grabbed while performing a vault

0

Meters fallen

20

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

201

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

15

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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