Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

201,214,204

Max blood points amount spent on one character

16,237,412

Highest prestige level

18

Mystery boxes opened

1,029

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

16% Survivor

Killer 84%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

189

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 63%

32 / 51

Survivor
Got 32 Left 19
Killer

Killer

Killer perfect matches (5 000 points each category)

1,143

Killer full load-out matches

2,203

Ultra rare offering burned

70

Killer rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
52 270 HEX: EGIRL 132 886 325 349 563 3 043
52 271 Saul Goodman 132 885 226 1 056 778 3 693
52 272 Ace 132 881 486 643 623 2 593
52 273 Denisovan 132 878 365 4 990 303 1 293
52 274 zephyrr_tv 132 864 470 3 278 493 1 715
52 275 :𝟏𝟕 132 851 197 58 1 335 3 310
52 276 WAKA FLOCKA MYERS 132 845 164 1 371 715 3 675

Currently at

52 273 place

Denisovan needs another

3 121 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

717

Obsessions healed

137

Survivors healed while you are injured

86

Survivors healed while rest are injured

142

Survivors unhooked

843

Survivors saved (from dying state/hook) in endgame

53

Knocked (In dying state) survivors healed

83

Survivors healed that come to you first

59

Protection hits for unhooked survivors

88

Protection hits for carried survivors

20

Survivors saved using pallet

0

Survivors affected with boon totems

3,655

Survivors affected with speed boost

53

Recovered from dying state

4

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

222

Repaired generators

1,544

Repaired damaged generators

943

Successful skill checks

14,868

Exit gates opened

187

Hex totems cleansed

43

Hex totems blessed

16

Chests opened

334

Chests opened in basement

36

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

7

Great skill checks while injured

7

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

12

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

875

Hits dodged by vaults

72

Basic attacks and projectiles dodged

832

Escapes after stunning killer using pallet

117

Escapes from killer gasp

29

Hooks sabotaged

136

Chases escaped after being injured in this chase

476

Chases lost by hiding in locker

36

Revealed killer aura

5

Unhooked yourself

53

Amount of screams

159

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

5

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

355

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

1

Escapes with new item

82

Escapes with somebody else item

6

Escapes being injured with for over half a match

14

Escapes while being downed at most once

130

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

317

Escapes healthy or injured through hatch

30

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,394

Obsessions sacrificed

1,250

Kills (Memento mories)

418

Kills (Memento mories) or sacrifices after last generator

1,300

All survivors sacrificed or killed (Memento Mori) before the last generator

706

Hooks

Hooks

Different survivors hooked in basement

1,130

Basement trees (3 or 4 survivors hooked in basement in this same time)

118

Survivors hooked while all remaining were injured

449

Survivors hooked before single generator was repaired

1,089

Survivors hooked in endgame

372

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,794

Generators damaged with Undetectable effect

540

Survivors grabbed while repairing a generator

117

Survivors grabbed while cleansing a totem

35

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

839

Survivors injured while in the basement

34

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

947

Oblivious effect applied

2,598

Survivors with Exposed effect downed

940

Survivors downed while carrying another survivor

101

Make unique survivors scream

2,176

Survivors hit with haste effect

764

Injure or down survivors who are Hindered

504

Survivors that holding Special Item hit

459

Survivors downed next to a raised pallet

3,624

Survivors downed in Exit Gate

29

Survivors downed withit 30 seconds of breaking pallet or wall

31

Preventing escape

Preventing escape

Survivors grabbed from locker

215

Hatches closed

539

Survivors hit after they drop a pallet during chase

3,077

Survivors hit while carrying another survivor

514

Survivors detected using killer instinct

4,757

Killer vaults in chase

1,887

Survivors grabbed while performing a vault

47

Meters fallen

5,039

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

144

Uncloak attacks (The Wraith)

485

Blink attacks (The Nurse)

610

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

696

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

861

Trials where each survivor was hit after teleport (The Hag)

15

Shocks (The Doctor)

1,489

Trials where all survivors suffered from madness 3 (The Doctor)

393

Hatchets thrown (The Huntress)

2,587

Survivors put to sleep (The Nightmare)

822

Reverse bear-traps put on survivors (The Pig)

175

Survivors sent to Cage of Atonement (The Executioner)

56

Survivors hit with Lethal Rush (The Blight)

190

Max Lacerations dealt (The Trickster)

533

Survivors with Broken effect downed

407

Condemned survivors (The Onryō)

2,049

Slams of one Survivor into another (The Mastermind)

23

Damage Survivor pursued by a Guard (The Knight)

69

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

33

Survivors hit during Tail attack (The Xenomorph)

82

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

92

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

7

Perfectly times grab attacks (The Ghoul)

22

Survivors immobilized to a wall (The Slasher)

10

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

101

Survivors downed by 24m+ hatchet throw (The Huntress)

9

Survivors downed with chainsaw (The Cannibal)

764

Intoxicated survivors downed (The Clown)

339

Survivors downed after phase walk (The Spirit)

301

Deep wounded survivors downed (The Legion)

470

Survivors downed while having max Sickness (The Plague)

464

Marked survivors downed (The Ghostface)

178

Survivors downed with Demon Fury (The Oni)

97

Survivors downed while speared (The Deathslinger)

255

Survivors downed with Victor clinging (The Twins)

23

Survivors downed while contaminated (The Nemesis)

204

Survivors downed with Dire Crows (The Artist)

63

Survivors downed during Nightfall (The Dredge)

244

Down survivor you recently teleported to (The Singularity)

258

Down survivor using UVX (The Unknown)

23

Whip downs (The Krause)

6

Killer abilities chart

Killer abilities chart

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