Total blood points earned

199,705,126

Max blood points amount spent on one character

12,966,454

Time played

4844h 53m

Time played in last two weeks

5m

Blood points per hour

41,220

Estimated playtime per role

65% Survivor

Killer 35%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

107

Survivor full load-out matches

964

Ultra rare addon warded without a protection ward

176

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

248

Killer full load-out matches

433

Ultra rare offering burned

42

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
47 697 Fnancy 199 719 711 1 569 1 017 4 311
47 698 l a k i y 199 711 013 2 663 1 142 4 666
47 699 Дикая Хихота 199 709 590 3 536 855 3 692
47 700 CyberDreams 199 705 126 1 457 739 3 396
47 701 Sigma_grimreaper 199 693 376 2 788 656 2 536
47 702 Blackbird 199 690 212 841 1 273 4 511
47 703 shigetora. 199 689 377 2 184 1 092 3 962

Currently at

47 700 place

CyberDreams needs another

4 464 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,779

Obsessions healed

646

Survivors healed while you are injured

635

Survivors healed while rest are injured

1,010

Survivors unhooked

2,806

Survivors saved (from dying state/hook) in endgame

62

Knocked (In dying state) survivors healed

272

Survivors healed that come to you first

240

Protection hits for unhooked survivors

388

Protection hits for carried survivors

35

Survivors saved using pallet

8

Survivors affected with boon totems

14,268

Survivors affected with speed boost

82

Recovered from dying state

207

Take a hit with the Endurance status effect

107

Survivors healed in the Basement

35

Heals completed after all generators have been completed

66

Safe unhooks while broken

18

Protection hits during End Game

24

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,261

Items depleted

1,134

Repaired generators

3,396

Repaired damaged generators

1,481

Successful skill checks

47,636

Exit gates opened

329

Hex totems cleansed

114

Hex totems blessed

2

Chests opened

565

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

82

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

189

Great skill checks while injured

941

Swap held Survivor items for new ones from chests (counts once per chest)

116

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,531

Finished repairs of generators while injured

37

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,286

Hits dodged by vaults

252

Basic attacks and projectiles dodged

3,954

Escapes after stunning killer using pallet

335

Escapes from killer gasp

117

Hooks sabotaged

67

Chases escaped after being injured in this chase

1,123

Chases lost by hiding in locker

3

Revealed killer aura

607

Unhooked yourself

10

Amount of screams

8,189

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,860

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

395

Pallet stun the Killer while holding a rare, common, or uncommon item

94

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

739

Escapes crawling (In dying state) through exit gates

56

Escapes through hatch

61

Escapes through hatch crawling (In dying state)

13

Escapes with new item

126

Escapes with somebody else item

7

Escapes being injured with for over half a match

54

Escapes while being downed at most once

455

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

622

Escapes healthy or injured through hatch

48

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

12

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,457

Obsessions sacrificed

321

Kills (Memento mories)

83

Kills (Memento mories) or sacrifices after last generator

262

All survivors sacrificed or killed (Memento Mori) before the last generator

143

Hooks

Hooks

Different survivors hooked in basement

176

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

230

Survivors hooked before single generator was repaired

889

Survivors hooked in endgame

196

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

855

Generators damaged with Undetectable effect

349

Survivors grabbed while repairing a generator

172

Survivors grabbed while cleansing a totem

26

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

150

Survivors injured while in the basement

47

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

90

Oblivious effect applied

550

Survivors with Exposed effect downed

274

Survivors downed while carrying another survivor

62

Make unique survivors scream

1,662

Survivors hit with haste effect

623

Injure or down survivors who are Hindered

176

Survivors that holding Special Item hit

131

Survivors downed next to a raised pallet

1,981

Survivors downed in Exit Gate

41

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

136

Hatches closed

142

Survivors hit after they drop a pallet during chase

831

Survivors hit while carrying another survivor

144

Survivors detected using killer instinct

1,305

Killer vaults in chase

134

Survivors grabbed while performing a vault

10

Meters fallen

1,253

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

648

Blink attacks (The Nurse)

44

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

68

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

88

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

469

Trials where all survivors suffered from madness 3 (The Doctor)

84

Hatchets thrown (The Huntress)

631

Survivors put to sleep (The Nightmare)

112

Reverse bear-traps put on survivors (The Pig)

442

Survivors sent to Cage of Atonement (The Executioner)

25

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

89

Survivors with Broken effect downed

124

Condemned survivors (The Onryō)

229

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

14

Survivors hit during Tail attack (The Xenomorph)

290

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

40

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

25

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

68

Marked survivors downed (The Ghostface)

73

Survivors downed with Demon Fury (The Oni)

49

Survivors downed while speared (The Deathslinger)

29

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

37

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

12

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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