Total blood points earned

37,532,433

Max blood points amount spent on one character

5,570,000

Time played

187h 29m

Time played in last two weeks

21h 47m

Blood points per hour

200,191

Estimated playtime per role

49% Survivor

Killer 51%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

58

Survivor full load-out matches

221

Ultra rare addon warded without a protection ward

4

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

146

Killer full load-out matches

161

Ultra rare offering burned

5

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 140 Good Luck, Have Fun, Don’t Die 36 229 913 293 186 829
94 141 Больше не фанат 36 229 735 660 115 612
94 142 kvazarnomercy 36 227 978 1 281 365 1 133
94 143 пивной ёжик 36 225 746 530 161 630
94 144 Princess Parfait 36 219 456 50 1 520 6 974
94 145 speedy 36 214 983 1 115 230 665
94 146 Rares 36 213 047 932 120 630

Currently at

94 143 place

пивной ёжик needs another

2 232 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

670

Obsessions healed

139

Survivors healed while you are injured

106

Survivors healed while rest are injured

266

Survivors unhooked

659

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

62

Survivors healed that come to you first

55

Protection hits for unhooked survivors

28

Protection hits for carried survivors

18

Survivors saved using pallet

2

Survivors affected with boon totems

420

Survivors affected with speed boost

0

Recovered from dying state

40

Take a hit with the Endurance status effect

44

Survivors healed in the Basement

3

Heals completed after all generators have been completed

60

Safe unhooks while broken

7

Protection hits during End Game

33

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

21

Items depleted

189

Repaired generators

641

Repaired damaged generators

198

Successful skill checks

8,462

Exit gates opened

53

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

269

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

58

Great skill checks while injured

177

Swap held Survivor items for new ones from chests (counts once per chest)

95

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,220

Finished repairs of generators while injured

43

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

651

Hits dodged by vaults

44

Basic attacks and projectiles dodged

828

Escapes after stunning killer using pallet

165

Escapes from killer gasp

15

Hooks sabotaged

16

Chases escaped after being injured in this chase

371

Chases lost by hiding in locker

0

Revealed killer aura

605

Unhooked yourself

9

Amount of screams

2,039

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

75

Perform a fast vault within 3 seconds of getting hit

163

Pallet stun the Killer while holding a rare, common, or uncommon item

173

Trials where you've revealed or seen the Killer's aura 11+ times

830

Escapes

Escapes

Total escapes

164

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

3

Escapes with new item

65

Escapes with somebody else item

5

Escapes being injured with for over half a match

8

Escapes while being downed at most once

109

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

128

Escapes healthy or injured through hatch

19

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

535

Obsessions sacrificed

109

Kills (Memento mories)

99

Kills (Memento mories) or sacrifices after last generator

130

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

49

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

67

Survivors hooked before single generator was repaired

228

Survivors hooked in endgame

57

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

405

Generators damaged with Undetectable effect

240

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

0

Generators protection

40% Protected

Unprotected 60%

Hit survivors with a basic attack while you are Undetectable

336

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

27

Oblivious effect applied

150

Survivors with Exposed effect downed

63

Survivors downed while carrying another survivor

18

Make unique survivors scream

953

Survivors hit with haste effect

156

Injure or down survivors who are Hindered

58

Survivors that holding Special Item hit

67

Survivors downed next to a raised pallet

896

Survivors downed in Exit Gate

35

Survivors downed withit 30 seconds of breaking pallet or wall

124

Preventing escape

Preventing escape

Survivors grabbed from locker

80

Hatches closed

49

Survivors hit after they drop a pallet during chase

380

Survivors hit while carrying another survivor

63

Survivors detected using killer instinct

409

Killer vaults in chase

169

Survivors grabbed while performing a vault

29

Meters fallen

1,596

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

301

Blink attacks (The Nurse)

408

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

308

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

115

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

70

Condemned survivors (The Onryō)

93

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

11

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

216

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

44

Marked survivors downed (The Ghostface)

15

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

42

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

8

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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