Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

75,183,192

Max blood points amount spent on one character

8,304,491

Highest prestige level

45

Mystery boxes opened

277

Time played

473h 18m

Time played in last two weeks

0m

Blood points per hour

158,849

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

59

Survivor full load-out matches

477

Ultra rare addon warded without a protection ward

77

Survivor rank
Gold IV

Gold IV

1 / 5 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

96

Killer full load-out matches

143

Ultra rare offering burned

14

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 26%

11 / 42

Killer
Got 11 Left 31

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 136 thexboxacc222 23 106 485 0 89 386
98 137 失語ぬこ. 23 105 933 127 69 136
98 138 flextape 23 105 571 664 103 417
98 139 не ори на мать 23 105 063 201 181 951
98 140 Cell 23 104 589 365 43 223
98 141 Elqh 23 103 819 309 201 763
98 142 Gabriel 23 102 669 1 051 129 660

Currently at

98 139 place

не ори на мать needs another

508 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

987

Obsessions healed

245

Survivors healed while you are injured

226

Survivors healed while rest are injured

344

Survivors unhooked

871

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

117

Survivors healed that come to you first

105

Protection hits for unhooked survivors

83

Protection hits for carried survivors

62

Survivors saved using pallet

2

Survivors affected with boon totems

1,523

Survivors affected with speed boost

22

Recovered from dying state

119

Take a hit with the Endurance status effect

111

Survivors healed in the Basement

7

Heals completed after all generators have been completed

41

Safe unhooks while broken

13

Protection hits during End Game

23

Objective actions

Objective actions

Items depleted

299

Repaired generators

1,720

Repaired damaged generators

494

Successful skill checks

20,334

Exit gates opened

154

Hex totems cleansed

60

Hex totems blessed

2

Chests opened

158

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

1,501

Matches in that picked up and used special item

122

Great skill checks while injured

672

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,733

Finished repairs of generators while injured

53

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

965

Hits dodged by vaults

72

Basic attacks and projectiles dodged

1,803

Escapes after stunning killer using pallet

221

Escapes from killer gasp

67

Hooks sabotaged

77

Chases escaped after being injured in this chase

636

Chases lost by hiding in locker

7

Revealed killer aura

548

Unhooked yourself

12

Amount of screams

4,813

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

119

Perform a fast vault within 3 seconds of getting hit

142

Pallet stun the Killer while holding a rare, common, or uncommon item

118

Trials where you've revealed or seen the Killer's aura 11+ times

157

Escapes

Escapes

Total escapes

317

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

7

Escapes with new item

53

Escapes with somebody else item

5

Escapes being injured with for over half a match

38

Escapes while being downed at most once

177

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

242

Escapes healthy or injured through hatch

23

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

485

Obsessions sacrificed

127

Kills (Memento mories)

79

Kills (Memento mories) or sacrifices after last generator

91

All survivors sacrificed or killed (Memento Mori) before the last generator

40

Hooks

Hooks

Different survivors hooked in basement

81

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

93

Survivors hooked before single generator was repaired

359

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

354

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

2

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

99

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

63

Oblivious effect applied

122

Survivors with Exposed effect downed

178

Survivors downed while carrying another survivor

41

Make unique survivors scream

811

Survivors hit with haste effect

117

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

157

Survivors downed next to a raised pallet

769

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

60

Hatches closed

41

Survivors hit after they drop a pallet during chase

319

Survivors hit while carrying another survivor

79

Survivors detected using killer instinct

637

Killer vaults in chase

245

Survivors grabbed while performing a vault

7

Meters fallen

1,278

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

92

Blink attacks (The Nurse)

22

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

242

Matches finished with one or more Hex totems remaining

20

Traps triggered (The Hag)

173

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

777

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

110

Survivors with Broken effect downed

59

Condemned survivors (The Onryō)

605

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3,379

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

28

Deep wounded survivors downed (The Legion)

72

Survivors downed while having max Sickness (The Plague)

31

Marked survivors downed (The Ghostface)

21

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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