Total blood points earned

37,128,415

Max blood points amount spent on one character

3,210,000

Time played

213h 49m

Time played in last two weeks

41m

Blood points per hour

173,646

Estimated playtime per role

76% Survivor

Killer 24%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

71

Survivor full load-out matches

254

Ultra rare addon warded without a protection ward

53

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

36

Killer full load-out matches

71

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 551 TTVPeakInBoots 17 402 194 315 28 179
104 552 choki117 17 401 758 26 236 1 142
104 553 Mullee 17 401 249 293 219 1 066
104 554 Prodigyy29 17 401 071 109 105 411
104 555 anulpha 17 400 598 126 183 756
104 556 Entvive 17 399 859 380 195 732
104 557 aspect 17 396 442 154 115 545

Currently at

104 554 place

Prodigyy29 needs another

178 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

671

Obsessions healed

153

Survivors healed while you are injured

155

Survivors healed while rest are injured

244

Survivors unhooked

809

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

101

Survivors healed that come to you first

58

Protection hits for unhooked survivors

65

Protection hits for carried survivors

18

Survivors saved using pallet

3

Survivors affected with boon totems

2,161

Survivors affected with speed boost

10

Recovered from dying state

46

Take a hit with the Endurance status effect

41

Survivors healed in the Basement

27

Heals completed after all generators have been completed

67

Safe unhooks while broken

42

Protection hits during End Game

20

Objective actions

Objective actions

Highest prestige level

5

Mystery boxes opened

121

Items depleted

176

Repaired generators

702

Repaired damaged generators

210

Successful skill checks

11,197

Exit gates opened

67

Hex totems cleansed

31

Hex totems blessed

3

Chests opened

183

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

52

Great skill checks while injured

299

Swap held Survivor items for new ones from chests (counts once per chest)

37

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

482

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

722

Hits dodged by vaults

37

Basic attacks and projectiles dodged

693

Escapes after stunning killer using pallet

203

Escapes from killer gasp

20

Hooks sabotaged

33

Chases escaped after being injured in this chase

390

Chases lost by hiding in locker

2

Revealed killer aura

156

Unhooked yourself

13

Amount of screams

2,167

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

91

Perform a fast vault within 3 seconds of getting hit

161

Pallet stun the Killer while holding a rare, common, or uncommon item

160

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

166

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

3

Escapes with new item

36

Escapes with somebody else item

2

Escapes being injured with for over half a match

20

Escapes while being downed at most once

103

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

142

Escapes healthy or injured through hatch

5

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

21

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

175

Obsessions sacrificed

48

Kills (Memento mories)

44

Kills (Memento mories) or sacrifices after last generator

39

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

31

Survivors hooked before single generator was repaired

106

Survivors hooked in endgame

11

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

191

Generators damaged with Undetectable effect

29

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

45% Protected

Unprotected 55%

Hit survivors with a basic attack while you are Undetectable

39

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

33

Oblivious effect applied

39

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

15

Make unique survivors scream

301

Survivors hit with haste effect

12

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

48

Survivors downed next to a raised pallet

321

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

16

Survivors hit after they drop a pallet during chase

119

Survivors hit while carrying another survivor

35

Survivors detected using killer instinct

69

Killer vaults in chase

79

Survivors grabbed while performing a vault

4

Meters fallen

733

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

12

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

552

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

14

Condemned survivors (The Onryō)

42

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

13

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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