Total blood points earned

78,905,251

Max blood points amount spent on one character

6,306,000

Time played

392h 31m

Time played in last two weeks

0m

Blood points per hour

201,024

Estimated playtime per role

23% Survivor

Killer 77%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

83

Ultra rare addon warded without a protection ward

6

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

314

Killer full load-out matches

369

Ultra rare offering burned

22

Killer rank
Silver IV

Silver IV

5 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 672 glorp 17 405 217 81 80 400
104 673 balenciaga 17 405 215 1 063 103 124
104 674 RPD 17 402 534 1 189 331 1 336
104 675 TTVPeakInBoots 17 402 194 315 28 179
104 676 choki117 17 401 758 26 236 1 142
104 677 Mullee 17 401 249 293 219 1 066
104 678 anulpha 17 400 598 126 183 756

Currently at

104 675 place

TTVPeakInBoots needs another

340 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

196

Obsessions healed

37

Survivors healed while you are injured

36

Survivors healed while rest are injured

71

Survivors unhooked

289

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

25

Survivors healed that come to you first

25

Protection hits for unhooked survivors

18

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

1,287

Survivors affected with speed boost

34

Recovered from dying state

48

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

2

Heals completed after all generators have been completed

20

Safe unhooks while broken

4

Protection hits during End Game

6

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

276

Items depleted

96

Repaired generators

425

Repaired damaged generators

158

Successful skill checks

6,781

Exit gates opened

34

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

9

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

18

Great skill checks while injured

199

Swap held Survivor items for new ones from chests (counts once per chest)

2

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

480

Finished repairs of generators while injured

14

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

417

Hits dodged by vaults

31

Basic attacks and projectiles dodged

262

Escapes after stunning killer using pallet

23

Escapes from killer gasp

11

Hooks sabotaged

5

Chases escaped after being injured in this chase

183

Chases lost by hiding in locker

1

Revealed killer aura

386

Unhooked yourself

1

Amount of screams

2,040

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

90

Pallet stun the Killer while holding a rare, common, or uncommon item

19

Trials where you've revealed or seen the Killer's aura 11+ times

8

Escapes

Escapes

Total escapes

68

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

2

Escapes with new item

5

Escapes with somebody else item

0

Escapes being injured with for over half a match

6

Escapes while being downed at most once

43

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

60

Escapes healthy or injured through hatch

2

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,168

Obsessions sacrificed

284

Kills (Memento mories)

251

Kills (Memento mories) or sacrifices after last generator

290

All survivors sacrificed or killed (Memento Mori) before the last generator

71

Hooks

Hooks

Different survivors hooked in basement

252

Basement trees (3 or 4 survivors hooked in basement in this same time)

96

Survivors hooked while all remaining were injured

96

Survivors hooked before single generator was repaired

795

Survivors hooked in endgame

181

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

661

Generators damaged with Undetectable effect

216

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

6

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

505

Survivors injured while in the basement

116

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

453

Oblivious effect applied

1,741

Survivors with Exposed effect downed

137

Survivors downed while carrying another survivor

61

Make unique survivors scream

2,072

Survivors hit with haste effect

264

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

233

Survivors downed next to a raised pallet

2,221

Survivors downed in Exit Gate

53

Survivors downed withit 30 seconds of breaking pallet or wall

53

Preventing escape

Preventing escape

Survivors grabbed from locker

110

Hatches closed

64

Survivors hit after they drop a pallet during chase

844

Survivors hit while carrying another survivor

143

Survivors detected using killer instinct

3,867

Killer vaults in chase

534

Survivors grabbed while performing a vault

23

Meters fallen

5,063

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

23

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

275

Matches finished with one or more Hex totems remaining

21

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

196

Survivors put to sleep (The Nightmare)

18

Reverse bear-traps put on survivors (The Pig)

17

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

461

Condemned survivors (The Onryō)

138

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

1,431

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

62

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

38

Damage Survivor pursued by a Guard (The First)

459

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

11

Survivors interrupted in Security Office (The Animatronic)

33

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

15

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

5

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

21

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

170

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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