Overall statistics
Account overall
Total blood points earned
139,910,305
Max blood points amount spent on one character
14,714,971
Highest prestige level
50
Mystery boxes opened
742
Time played
736h 0m
Time played in last two weeks
3h 18m
Blood points per hour
190,096
Estimated playtime per role
90% Survivor
Killer 10%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
168
Survivor full load-out matches
430
Ultra rare addon warded without a protection ward
39
Ash I
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
85
Killer full load-out matches
104
Ultra rare offering burned
0
Ash IV
1 / 42
KillerLeaderboards
Currently at
110 204 place
KingJulian needs another
83 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,816
Obsessions healed
697
Survivors healed while you are injured
666
Survivors healed while rest are injured
994
Survivors unhooked
2,796
Survivors saved (from dying state/hook) in endgame
85
Knocked (In dying state) survivors healed
337
Survivors healed that come to you first
366
Protection hits for unhooked survivors
236
Protection hits for carried survivors
78
Survivors saved using pallet
8
Survivors affected with boon totems
11,785
Survivors affected with speed boost
241
Recovered from dying state
374
Take a hit with the Endurance status effect
291
Survivors healed in the Basement
64
Heals completed after all generators have been completed
18
Safe unhooks while broken
5
Protection hits during End Game
15
Objective actions
Items depleted
1,033
Repaired generators
4,342
Repaired damaged generators
1,854
Successful skill checks
65,512
Exit gates opened
421
Hex totems cleansed
111
Hex totems blessed
2
Chests opened
608
Chests opened in basement
74
Escapes when playing without any perk and repaired generator(s)
26
Matches with 300+ seconds of repairing generators
311
Matches in that picked up and used special item
361
Great skill checks while injured
2,682
Swap held Survivor items for new ones from chests (counts once per chest)
189
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
1,183
Finished repairs of generators while injured
56
Chests opened with a key
0
Boldness actions
Vaults in chase
3,462
Hits dodged by vaults
299
Basic attacks and projectiles dodged
5,392
Escapes after stunning killer using pallet
740
Escapes from killer gasp
99
Hooks sabotaged
116
Chases escaped after being injured in this chase
2,052
Chases lost by hiding in locker
120
Revealed killer aura
2,552
Unhooked yourself
36
Amount of screams
14,166
Reveal the Killer's aura for a total of 60 seconds in a single trial
3,480
Blind killer using flashlight
175
Perform a fast vault within 3 seconds of getting hit
727
Pallet stun the Killer while holding a rare, common, or uncommon item
359
Trials where you've revealed or seen the Killer's aura 11+ times
361
Escapes
Total escapes
843
Escapes crawling (In dying state) through exit gates
92
Escapes through hatch
58
Escapes through hatch crawling (In dying state)
11
Escapes with new item
219
Escapes with somebody else item
16
Escapes being injured with for over half a match
94
Escapes while being downed at most once
527
Escapes after unhooked yourself
15
Escapes as obsession without getting a hit as last survivor
4
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
693
Escapes healthy or injured through hatch
47
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
5
Escapes while broken
6
Escapes from maps
Disturbed Ward (Upstairs Main Building)
3
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
10
Sanctum of Wrath (Upstairs on Shrine)
10
Mother's Dwelling (Upstairs Cottage)
11
Temple of Purgation (Main Building Basement)
5
The Pale Rose (Steamboat)
4
The Game (Bathroom)
12
Mount Ormond Resort (Chalet/Main Building)
8
Dead Dawg Saloon (Upstairs Saloon)
12
Treatment Theatre (Operation Theatre)
18
Midwich Elementary School
5
Raccoon City Police Station (1st Floor Main Hall)
24
Eyrie of Crows (Inside Eyrie)
11
Garden of Joy (Upstairs Main Building)
9
Shattered Square (Upstairs Main Building)
6
Shelter Woods (by Command Centre)
7
Toba Landing repair (Upstairs Main Building)
10
Nostromo Wreckage (Mess Hall)
11
Greenville Square (Movie theatre)
8
Forgotten Ruins (Torture Room)
9
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
17
Killer statistics
Kills
Hooks
395
Obsessions sacrificed
95
Kills (Memento mories)
18
Kills (Memento mories) or sacrifices after last generator
109
All survivors sacrificed or killed (Memento Mori) before the last generator
41
Hooks
Different survivors hooked in basement
53
Basement trees (3 or 4 survivors hooked in basement in this same time)
9
Survivors hooked while all remaining were injured
29
Survivors hooked before single generator was repaired
191
Survivors hooked in endgame
61
Territory protection
Generators damaged with at least one survivor hooked
219
Generators damaged with Undetectable effect
141
Survivors grabbed while repairing a generator
7
Survivors grabbed while cleansing a totem
1
Generators protection
60% Protected
Unprotected 40%
Hit survivors with a basic attack while you are Undetectable
176
Survivors injured while in the basement
17
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
10
Survivors with Exposed effect downed
95
Survivors downed while carrying another survivor
21
Make unique survivors scream
577
Survivors hit with haste effect
175
Injure or down survivors who are Hindered
5
Survivors that holding Special Item hit
67
Survivors downed next to a raised pallet
505
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
30
Hatches closed
34
Survivors hit after they drop a pallet during chase
282
Survivors hit while carrying another survivor
60
Survivors detected using killer instinct
15
Killer vaults in chase
392
Survivors grabbed while performing a vault
6
Meters fallen
254
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
716
Blink attacks (The Nurse)
1
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
9
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
18
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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