Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

143,726,300

Max blood points amount spent on one character

7,396,000

Highest prestige level

7

Mystery boxes opened

911

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

45

Survivor full load-out matches

238

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 57%

29 / 51

Survivor
Got 29 Left 22
Killer

Killer

Killer perfect matches (5 000 points each category)

421

Killer full load-out matches

473

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 64%

27 / 42

Killer
Got 27 Left 15

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
56 521 themegatree 143 726 300 1 969 480 1 950
56 522 Yun 116 433 992 245 1 117 5 130
56 523 Mediplier 116 429 553 1 264 455 2 276
56 524 Gabriel 116 428 746 1 158 615 2 460
56 525 ioninCG 116 407 925 1 693 218 775
56 526 VoidedJam 116 404 975 2 840 222 934
56 527 Grom 116 402 964 2 091 177 786

Currently at

56 524 place

Gabriel needs another

807 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,000

Obsessions healed

229

Survivors healed while you are injured

259

Survivors healed while rest are injured

325

Survivors unhooked

1,432

Survivors saved (from dying state/hook) in endgame

55

Knocked (In dying state) survivors healed

173

Survivors healed that come to you first

78

Protection hits for unhooked survivors

133

Protection hits for carried survivors

58

Survivors saved using pallet

5

Survivors affected with boon totems

1,890

Survivors affected with speed boost

2

Recovered from dying state

1

Take a hit with the Endurance status effect

6

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

276

Repaired generators

1,950

Repaired damaged generators

991

Successful skill checks

25,107

Exit gates opened

222

Hex totems cleansed

83

Hex totems blessed

0

Chests opened

237

Chests opened in basement

36

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

2

Great skill checks while injured

7

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,010

Hits dodged by vaults

221

Basic attacks and projectiles dodged

3,483

Escapes after stunning killer using pallet

304

Escapes from killer gasp

66

Hooks sabotaged

77

Chases escaped after being injured in this chase

822

Chases lost by hiding in locker

3

Revealed killer aura

157

Unhooked yourself

12

Amount of screams

57

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

480

Escapes crawling (In dying state) through exit gates

44

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

11

Escapes with new item

62

Escapes with somebody else item

7

Escapes being injured with for over half a match

58

Escapes while being downed at most once

275

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

406

Escapes healthy or injured through hatch

19

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

5

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,969

Obsessions sacrificed

483

Kills (Memento mories)

16

Kills (Memento mories) or sacrifices after last generator

491

All survivors sacrificed or killed (Memento Mori) before the last generator

175

Hooks

Hooks

Different survivors hooked in basement

322

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

177

Survivors hooked before single generator was repaired

1,078

Survivors hooked in endgame

304

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,212

Generators damaged with Undetectable effect

75

Survivors grabbed while repairing a generator

58

Survivors grabbed while cleansing a totem

9

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

102

Oblivious effect applied

861

Survivors with Exposed effect downed

154

Survivors downed while carrying another survivor

90

Make unique survivors scream

237

Survivors hit with haste effect

306

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

2,187

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

176

Survivors hit after they drop a pallet during chase

1,223

Survivors hit while carrying another survivor

300

Survivors detected using killer instinct

698

Killer vaults in chase

242

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

620

Blink attacks (The Nurse)

221

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

72

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

24

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

7,637

Survivors put to sleep (The Nightmare)

128

Reverse bear-traps put on survivors (The Pig)

15

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

109

Max Lacerations dealt (The Trickster)

221

Survivors with Broken effect downed

14

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

107

Survivors downed by 24m+ hatchet throw (The Huntress)

11

Survivors downed with chainsaw (The Cannibal)

156

Intoxicated survivors downed (The Clown)

192

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

39

Survivors downed while having max Sickness (The Plague)

240

Marked survivors downed (The Ghostface)

55

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

33

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

138

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

28

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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