Total blood points earned

54,417,852

Max blood points amount spent on one character

4,970,000

Time played

618h 23m

Time played in last two weeks

12m

Blood points per hour

88,000

Estimated playtime per role

90% Survivor

Killer 10%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

102

Survivor full load-out matches

15

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 41%

21 / 51

Survivor
Got 21 Left 30
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

21

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 423 HackerPro13 14 283 845 301 110 434
106 424 lewisvickers110909 14 279 107 24 45 244
106 425 Iceuypz 14 277 401 199 148 522
106 426 :3 14 274 055 50 115 526
106 427 X 14 273 595 0 71 192
106 428 Altruist 14 273 106 99 97 353
106 429 HiWeirdDanielTTV 14 271 951 107 96 380

Currently at

106 426 place

:3 needs another

3 346 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,542

Obsessions healed

346

Survivors healed while you are injured

233

Survivors healed while rest are injured

508

Survivors unhooked

1,555

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

121

Survivors healed that come to you first

124

Protection hits for unhooked survivors

94

Protection hits for carried survivors

10

Survivors saved using pallet

1

Survivors affected with boon totems

2,430

Survivors affected with speed boost

26

Recovered from dying state

119

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

13

Heals completed after all generators have been completed

87

Safe unhooks while broken

2

Protection hits during End Game

36

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

121

Items depleted

101

Repaired generators

1,592

Repaired damaged generators

563

Successful skill checks

20,205

Exit gates opened

142

Hex totems cleansed

91

Hex totems blessed

1

Chests opened

108

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

49

Matches with 300+ seconds of repairing generators

904

Matches in that picked up and used special item

117

Great skill checks while injured

530

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,439

Finished repairs of generators while injured

98

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,015

Hits dodged by vaults

111

Basic attacks and projectiles dodged

1,566

Escapes after stunning killer using pallet

246

Escapes from killer gasp

26

Hooks sabotaged

16

Chases escaped after being injured in this chase

829

Chases lost by hiding in locker

2

Revealed killer aura

2,602

Unhooked yourself

51

Amount of screams

6,798

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,860

Blind killer using flashlight

34

Perform a fast vault within 3 seconds of getting hit

206

Pallet stun the Killer while holding a rare, common, or uncommon item

40

Trials where you've revealed or seen the Killer's aura 11+ times

101

Escapes

Escapes

Total escapes

339

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

46

Escapes through hatch crawling (In dying state)

8

Escapes with new item

20

Escapes with somebody else item

2

Escapes being injured with for over half a match

28

Escapes while being downed at most once

220

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

256

Escapes healthy or injured through hatch

38

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

148

Obsessions sacrificed

27

Kills (Memento mories)

16

Kills (Memento mories) or sacrifices after last generator

35

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

13

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

16

Survivors hooked before single generator was repaired

50

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

68

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

127

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

66

Survivors downed while carrying another survivor

7

Make unique survivors scream

222

Survivors hit with haste effect

23

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

31

Survivors downed next to a raised pallet

233

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

11

Survivors hit after they drop a pallet during chase

62

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

138

Killer vaults in chase

38

Survivors grabbed while performing a vault

2

Meters fallen

156

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

17

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

15

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

149

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

66

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

59

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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