Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

65,766,943

Max blood points amount spent on one character

6,115,026

Highest prestige level

26

Mystery boxes opened

277

Time played

652h 22m

Time played in last two weeks

0m

Blood points per hour

100,813

Estimated playtime per role

68% Survivor

Killer 32%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

100

Survivor full load-out matches

670

Ultra rare addon warded without a protection ward

83

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

141

Killer full load-out matches

127

Ultra rare offering burned

64

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 86%

36 / 42

Killer
Got 36 Left 6

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 614 fast vault fred 28 055 304 316 226 843
94 615 Pandez 28 049 782 79 189 881
94 616 bopin it 28 049 652 353 99 336
94 617 Savoyyard 28 033 901 245 294 1 087
94 618 杰克朴溜鬼遛勃起想射屠夫嘴里 28 031 902 109 278 703
94 619 toby fox 28 031 491 706 130 497
94 620 3d1 28 030 509 1 026 182 575

Currently at

94 617 place

Savoyyard needs another

15 751 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,403

Obsessions healed

270

Survivors healed while you are injured

287

Survivors healed while rest are injured

357

Survivors unhooked

1,452

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

176

Survivors healed that come to you first

90

Protection hits for unhooked survivors

106

Protection hits for carried survivors

49

Survivors saved using pallet

10

Survivors affected with boon totems

2,601

Survivors affected with speed boost

5

Recovered from dying state

96

Take a hit with the Endurance status effect

67

Survivors healed in the Basement

16

Heals completed after all generators have been completed

23

Safe unhooks while broken

4

Protection hits during End Game

9

Objective actions

Objective actions

Items depleted

232

Repaired generators

1,747

Repaired damaged generators

721

Successful skill checks

23,172

Exit gates opened

194

Hex totems cleansed

62

Hex totems blessed

2

Chests opened

165

Chests opened in basement

21

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

100

Great skill checks while injured

346

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

313

Finished repairs of generators while injured

14

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

1,760

Hits dodged by vaults

129

Basic attacks and projectiles dodged

2,227

Escapes after stunning killer using pallet

388

Escapes from killer gasp

72

Hooks sabotaged

103

Chases escaped after being injured in this chase

700

Chases lost by hiding in locker

1

Revealed killer aura

175

Unhooked yourself

15

Amount of screams

4,483

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

276

Perform a fast vault within 3 seconds of getting hit

106

Pallet stun the Killer while holding a rare, common, or uncommon item

62

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

447

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

53

Escapes through hatch crawling (In dying state)

7

Escapes with new item

69

Escapes with somebody else item

14

Escapes being injured with for over half a match

25

Escapes while being downed at most once

208

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

362

Escapes healthy or injured through hatch

46

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

647

Obsessions sacrificed

156

Kills (Memento mories)

86

Kills (Memento mories) or sacrifices after last generator

147

All survivors sacrificed or killed (Memento Mori) before the last generator

62

Hooks

Hooks

Different survivors hooked in basement

117

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

78

Survivors hooked before single generator was repaired

313

Survivors hooked in endgame

61

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

541

Generators damaged with Undetectable effect

142

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

7

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

326

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

77

Oblivious effect applied

239

Survivors with Exposed effect downed

274

Survivors downed while carrying another survivor

46

Make unique survivors scream

868

Survivors hit with haste effect

96

Injure or down survivors who are Hindered

40

Survivors that holding Special Item hit

101

Survivors downed next to a raised pallet

778

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

109

Hatches closed

56

Survivors hit after they drop a pallet during chase

582

Survivors hit while carrying another survivor

93

Survivors detected using killer instinct

1,013

Killer vaults in chase

449

Survivors grabbed while performing a vault

6

Meters fallen

1,210

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

23

Blink attacks (The Nurse)

54

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

85

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

29

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

76

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

38

Survivors put to sleep (The Nightmare)

160

Reverse bear-traps put on survivors (The Pig)

2

Survivors sent to Cage of Atonement (The Executioner)

26

Survivors hit with Lethal Rush (The Blight)

37

Max Lacerations dealt (The Trickster)

6

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

216

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

49

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

109

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

16

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

75

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

92

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

28

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

11

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

89

Down survivor you recently teleported to (The Singularity)

18

Down survivor using UVX (The Unknown)

37

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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