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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

89,938,891

Max blood points amount spent on one character

7,010,860

Highest prestige level

68

Mystery boxes opened

375

Time played

604h 10m

Time played in last two weeks

5h 4m

Blood points per hour

2,481

Estimated playtime per role

Survivor 82%
Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

83

Survivor rank

Ash III, 3 pipes

Survivor full load-out matches

1,159

Ultra rare addon warded without a protection ward

19

Items depleted

517

Survivor Adepts

Adepts got 1
Adepts left 50
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

87

Killer rank

Ash IV

Killer full load-out matches

109

Ultra rare offering burned

3

Killer Adepts

Adepts got 1
Adepts left 41
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,301

Obsessions healed

316

Survivors healed while you are injured

393

Survivors healed while rest are injured

563

Survivors unhooked

1,456

Survivors saved (from dying state/hook) in endgame

52

Knocked (In dying state) survivors healed

221

Survivors healed that come to you first

148

Protection hits for unhooked survivors

118

Protection hits for carried survivors

80

Survivors saved using pallet

39

Survivors affected with boon totems

6,263

Survivors affected with speed boost

38

Recovered from dying state

219

Take a hit with the Endurance status effect

307

Survivors healed in the Basement

15

Heals completed after all generators have been completed

64

Safe unhooks while broken

8

Protection hits during End Game

37

Objective actions

Objective actions

Repaired generators

2,137

Repaired damaged generators

920

Successful skill checks

34,557

Exit gates opened

161

Hex totems cleansed

61

Hex totems blessed

0

Chests opened

260

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

31

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

223

Great skill checks while injured

936

Swap held Survivor items for new ones from chests (counts once per chest)

85

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,330

Finished repairs of generators while injured

95

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,564

Hits dodged by vaults

252

Basic attacks and projectiles dodged

4,279

Escapes after stunning killer using pallet

760

Escapes from killer gasp

85

Hooks sabotaged

45

Chases escaped after being injured in this chase

1,297

Chases lost by hiding in locker

14

Revealed killer aura

1,421

Unhooked yourself

17

Amount of screams

10,300

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,560

Blind killer using flashlight

1,491

Perform a fast vault within 3 seconds of getting hit

486

Pallet stun the Killer while holding a rare, common, or uncommon item

644

Trials where you've revealed or seen the Killer's aura 11+ times

531

Escapes

Escapes

Total escapes

424

Escapes crawling (In dying state) through exit gates

63

Escapes through hatch

35

Escapes through hatch crawling (In dying state)

10

Escapes with new item

45

Escapes with somebody else item

9

Escapes being injured with for over half a match

92

Escapes while being downed at most once

269

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

326

Escapes healthy or injured through hatch

25

Escaped by

Exit Gates 92%
Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

369

Obsessions sacrificed

98

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

59

All survivors sacrificed or killed (Memento Mori) before the last generator

43

Hooks

Hooks

Different survivors hooked in basement

40

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

42

Survivors hooked before single generator was repaired

198

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

206

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

1

Generators protection

Protected 74%
Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

45

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

8

Survivors with Exposed effect downed

24

Survivors downed while carrying another survivor

18

Make unique survivors scream

570

Survivors hit with haste effect

163

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

52

Survivors downed next to a raised pallet

611

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

23

Survivors hit after they drop a pallet during chase

199

Survivors hit while carrying another survivor

59

Survivors detected using killer instinct

158

Killer vaults in chase

84

Survivors grabbed while performing a vault

3

Meters fallen

123

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

21

Blink attacks (The Nurse)

1,019

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

114

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

204

Trials where all survivors suffered from madness 3 (The Doctor)

31

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

175

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

15

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

46

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

15

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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