Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

103,472,507

Max blood points amount spent on one character

8,742,000

Highest prestige level

43

Mystery boxes opened

474

Time played

1089h 50m

Time played in last two weeks

6h 36m

Blood points per hour

94,943

Estimated playtime per role

89% Survivor

Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

169

Survivor full load-out matches

596

Ultra rare addon warded without a protection ward

109

Survivor rank
Silver II

Silver II

3 / 5 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

95

Killer full load-out matches

79

Ultra rare offering burned

13

Killer rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 992 ПЕРДУН#cursed?/doomed 69 125 486 720 127 631
72 993 Hex: Vex 69 125 456 716 327 1 118
72 994 hobodeeks 69 122 949 911 835 3 020
72 995 DootToot 69 120 195 243 740 3 116
72 996 Math 69 119 228 262 250 1 535
72 997 WillowTree 69 117 553 95 440 2 191
72 998 DelightedPenguin 69 115 716 222 692 3 171

Currently at

72 995 place

DootToot needs another

2 754 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,684

Obsessions healed

514

Survivors healed while you are injured

453

Survivors healed while rest are injured

605

Survivors unhooked

2,868

Survivors saved (from dying state/hook) in endgame

95

Knocked (In dying state) survivors healed

358

Survivors healed that come to you first

150

Protection hits for unhooked survivors

262

Protection hits for carried survivors

118

Survivors saved using pallet

11

Survivors affected with boon totems

5,727

Survivors affected with speed boost

0

Recovered from dying state

171

Take a hit with the Endurance status effect

71

Survivors healed in the Basement

12

Heals completed after all generators have been completed

32

Safe unhooks while broken

7

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

699

Repaired generators

3,846

Repaired damaged generators

1,566

Successful skill checks

39,565

Exit gates opened

479

Hex totems cleansed

136

Hex totems blessed

3

Chests opened

552

Chests opened in basement

65

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

1,207

Matches in that picked up and used special item

100

Great skill checks while injured

754

Swap held Survivor items for new ones from chests (counts once per chest)

45

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,369

Finished repairs of generators while injured

71

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,305

Hits dodged by vaults

413

Basic attacks and projectiles dodged

4,176

Escapes after stunning killer using pallet

692

Escapes from killer gasp

116

Hooks sabotaged

71

Chases escaped after being injured in this chase

1,072

Chases lost by hiding in locker

8

Revealed killer aura

926

Unhooked yourself

32

Amount of screams

6,383

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,300

Blind killer using flashlight

319

Perform a fast vault within 3 seconds of getting hit

509

Pallet stun the Killer while holding a rare, common, or uncommon item

378

Trials where you've revealed or seen the Killer's aura 11+ times

24

Escapes

Escapes

Total escapes

904

Escapes crawling (In dying state) through exit gates

70

Escapes through hatch

107

Escapes through hatch crawling (In dying state)

13

Escapes with new item

193

Escapes with somebody else item

49

Escapes being injured with for over half a match

63

Escapes while being downed at most once

445

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

727

Escapes healthy or injured through hatch

94

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

8

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

4

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

369

Obsessions sacrificed

71

Kills (Memento mories)

50

Kills (Memento mories) or sacrifices after last generator

81

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

71

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

27

Survivors hooked before single generator was repaired

136

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

241

Generators damaged with Undetectable effect

95

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

4

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

170

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

42

Oblivious effect applied

233

Survivors with Exposed effect downed

51

Survivors downed while carrying another survivor

10

Make unique survivors scream

399

Survivors hit with haste effect

153

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

26

Survivors downed next to a raised pallet

368

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

29

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

38

Survivors hit after they drop a pallet during chase

239

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

696

Killer vaults in chase

137

Survivors grabbed while performing a vault

8

Meters fallen

1,153

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

37

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

124

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

49

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

84

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

28

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

139

Deep wounded survivors downed (The Legion)

33

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

113

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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