Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,078,726

Max blood points amount spent on one character

2,400,000

Highest prestige level

52

Mystery boxes opened

435

Time played

240h 10m

Time played in last two weeks

13h 4m

Blood points per hour

162,715

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

48

Survivor full load-out matches

376

Ultra rare addon warded without a protection ward

90

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

46

Killer full load-out matches

20

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 312 karnagez3 39 078 726 324 185 752
108 313 Ian 5 807 058 4 23 85
108 314 Got Milf? 5 803 483 51 68 291
108 315 HuntressChan 5 802 105 230 10 35
108 316 MongolMonster 5 801 905 58 94 559
108 317 marmeladka@bandit 5 799 633 15 24 105
108 318 DrAgonfier 5 798 367 102 45 168

Currently at

108 315 place

HuntressChan needs another

1 378 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

786

Obsessions healed

183

Survivors healed while you are injured

164

Survivors healed while rest are injured

265

Survivors unhooked

671

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

86

Survivors healed that come to you first

97

Protection hits for unhooked survivors

62

Protection hits for carried survivors

54

Survivors saved using pallet

3

Survivors affected with boon totems

4,867

Survivors affected with speed boost

140

Recovered from dying state

111

Take a hit with the Endurance status effect

40

Survivors healed in the Basement

31

Heals completed after all generators have been completed

29

Safe unhooks while broken

10

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

140

Repaired generators

752

Repaired damaged generators

290

Successful skill checks

14,400

Exit gates opened

77

Hex totems cleansed

46

Hex totems blessed

2

Chests opened

69

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

122

Great skill checks while injured

263

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

227

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

790

Hits dodged by vaults

75

Basic attacks and projectiles dodged

995

Escapes after stunning killer using pallet

147

Escapes from killer gasp

23

Hooks sabotaged

105

Chases escaped after being injured in this chase

507

Chases lost by hiding in locker

2

Revealed killer aura

413

Unhooked yourself

7

Amount of screams

3,836

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

61

Perform a fast vault within 3 seconds of getting hit

185

Pallet stun the Killer while holding a rare, common, or uncommon item

140

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

185

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

3

Escapes with new item

21

Escapes with somebody else item

3

Escapes being injured with for over half a match

12

Escapes while being downed at most once

122

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

146

Escapes healthy or injured through hatch

13

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

324

Obsessions sacrificed

49

Kills (Memento mories)

14

Kills (Memento mories) or sacrifices after last generator

62

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

60

Survivors hooked before single generator was repaired

105

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

55

Generators damaged with Undetectable effect

70

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

2

Generators protection

42% Protected

Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

162

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

15

Survivors downed while carrying another survivor

8

Make unique survivors scream

474

Survivors hit with haste effect

127

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

103

Survivors downed next to a raised pallet

459

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

35

Survivors hit after they drop a pallet during chase

92

Survivors hit while carrying another survivor

23

Survivors detected using killer instinct

499

Killer vaults in chase

86

Survivors grabbed while performing a vault

8

Meters fallen

382

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

70

Blink attacks (The Nurse)

25

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

89

Trials where all survivors suffered from madness 3 (The Doctor)

37

Hatchets thrown (The Huntress)

229

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

113

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

19

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

15

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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