Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,461,863

Max blood points amount spent on one character

2,244,600

Highest prestige level

4

Mystery boxes opened

94

Time played

346h 31m

Time played in last two weeks

0m

Blood points per hour

119,653

Estimated playtime per role

59% Survivor

Killer 41%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

170

Ultra rare addon warded without a protection ward

18

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

85

Killer full load-out matches

72

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 451 JustHexis 30 843 726 392 80 354
94 452 Booba 30 842 845 751 167 574
94 453 ItzMeBEARDZ 30 842 210 173 297 1 122
94 454 wick 30 841 055 355 143 621
94 455 YurickEngineer 30 840 407 542 47 217
94 456 Survivour 30 839 463 93 233 1 057
94 457 K 30 835 678 38 434 1 773

Currently at

94 454 place

wick needs another

1 155 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

734

Obsessions healed

182

Survivors healed while you are injured

201

Survivors healed while rest are injured

303

Survivors unhooked

656

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

111

Survivors healed that come to you first

85

Protection hits for unhooked survivors

34

Protection hits for carried survivors

32

Survivors saved using pallet

10

Survivors affected with boon totems

1,618

Survivors affected with speed boost

6

Recovered from dying state

102

Take a hit with the Endurance status effect

93

Survivors healed in the Basement

7

Heals completed after all generators have been completed

3

Safe unhooks while broken

8

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

333

Repaired generators

782

Repaired damaged generators

372

Successful skill checks

13,506

Exit gates opened

86

Hex totems cleansed

32

Hex totems blessed

0

Chests opened

269

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

72

Great skill checks while injured

406

Swap held Survivor items for new ones from chests (counts once per chest)

114

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

107

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

757

Hits dodged by vaults

92

Basic attacks and projectiles dodged

1,783

Escapes after stunning killer using pallet

339

Escapes from killer gasp

37

Hooks sabotaged

36

Chases escaped after being injured in this chase

515

Chases lost by hiding in locker

17

Revealed killer aura

450

Unhooked yourself

10

Amount of screams

3,691

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

257

Perform a fast vault within 3 seconds of getting hit

223

Pallet stun the Killer while holding a rare, common, or uncommon item

293

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

191

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

3

Escapes with new item

57

Escapes with somebody else item

10

Escapes being injured with for over half a match

27

Escapes while being downed at most once

117

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

149

Escapes healthy or injured through hatch

12

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

430

Obsessions sacrificed

95

Kills (Memento mories)

106

Kills (Memento mories) or sacrifices after last generator

116

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

42

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

55

Survivors hooked before single generator was repaired

215

Survivors hooked in endgame

49

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

281

Generators damaged with Undetectable effect

46

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

2

Generators protection

40% Protected

Unprotected 60%

Hit survivors with a basic attack while you are Undetectable

147

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

7

Survivors with Exposed effect downed

115

Survivors downed while carrying another survivor

33

Make unique survivors scream

841

Survivors hit with haste effect

170

Injure or down survivors who are Hindered

46

Survivors that holding Special Item hit

167

Survivors downed next to a raised pallet

714

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

74

Hatches closed

36

Survivors hit after they drop a pallet during chase

244

Survivors hit while carrying another survivor

86

Survivors detected using killer instinct

430

Killer vaults in chase

234

Survivors grabbed while performing a vault

14

Meters fallen

1,424

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

120

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

57

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

24

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

2,105

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

32

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

11

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

124

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

27

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

32

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

18

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

9

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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