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Bjelli

76561199366451568

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,976,491

Max blood points amount spent on one character

2,520,000

Highest prestige level

11

Mystery boxes opened

57

Time played

349h 35m

Time played in last two weeks

0m

Blood points per hour

134,379

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

60

Survivor full load-out matches

120

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

16

Killer full load-out matches

25

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 430 ToaJack 18 897 528 316 105 463
96 431 shxlf 18 895 862 68 95 508
96 432 [SOX]Marekuo 18 893 276 1 155 32 141
96 433 Bjlli 18 892 243 130 146 680
96 434 Zazamel 18 887 786 115 98 488
96 435 Dubstin 18 884 951 296 104 502
96 436 CookiePala 18 883 466 173 104 477

Currently at

96 433 place

Bjlli needs another

1 033 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

875

Obsessions healed

239

Survivors healed while you are injured

194

Survivors healed while rest are injured

328

Survivors unhooked

1,028

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

117

Survivors healed that come to you first

91

Protection hits for unhooked survivors

79

Protection hits for carried survivors

32

Survivors saved using pallet

2

Survivors affected with boon totems

4,295

Survivors affected with speed boost

0

Recovered from dying state

97

Take a hit with the Endurance status effect

65

Survivors healed in the Basement

27

Heals completed after all generators have been completed

46

Safe unhooks while broken

2

Protection hits during End Game

24

Objective actions

Objective actions

Items depleted

171

Repaired generators

1,182

Repaired damaged generators

472

Successful skill checks

16,534

Exit gates opened

103

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

117

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

26

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

78

Great skill checks while injured

267

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

451

Finished repairs of generators while injured

16

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,286

Hits dodged by vaults

113

Basic attacks and projectiles dodged

1,773

Escapes after stunning killer using pallet

301

Escapes from killer gasp

31

Hooks sabotaged

12

Chases escaped after being injured in this chase

617

Chases lost by hiding in locker

11

Revealed killer aura

1,674

Unhooked yourself

27

Amount of screams

4,246

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,720

Blind killer using flashlight

57

Perform a fast vault within 3 seconds of getting hit

245

Pallet stun the Killer while holding a rare, common, or uncommon item

129

Trials where you've revealed or seen the Killer's aura 11+ times

64

Escapes

Escapes

Total escapes

259

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

3

Escapes with new item

41

Escapes with somebody else item

3

Escapes being injured with for over half a match

21

Escapes while being downed at most once

169

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

211

Escapes healthy or injured through hatch

14

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

144

Obsessions sacrificed

29

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

40

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

21

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

22

Survivors hooked before single generator was repaired

60

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

62

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

1

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

18

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

10

Make unique survivors scream

261

Survivors hit with haste effect

145

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

168

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

9

Survivors hit after they drop a pallet during chase

80

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

69

Killer vaults in chase

76

Survivors grabbed while performing a vault

0

Meters fallen

84

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

29

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

33

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

150

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

12

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

126

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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