Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

47,034,390

Max blood points amount spent on one character

3,959,500

Highest prestige level

5

Mystery boxes opened

267

Time played

524h 16m

Time played in last two weeks

0m

Blood points per hour

89,715

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

133

Ultra rare addon warded without a protection ward

22

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

148

Killer full load-out matches

298

Ultra rare offering burned

12

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 056 Hex: Gallo e Balle Tortura 46 448 850 953 187 764
79 057 EIAM 46 444 379 326 121 474
79 058 tunnelers should die 46 443 913 332 395 1 912
79 059 Becktheman Lutzson 46 443 315 1 293 358 1 484
79 060 xLiadan 46 441 982 513 395 1 867
79 061 Zayode 46 440 150 1 346 128 571
79 062 TheDreamerFrom04 46 436 115 1 105 59 321

Currently at

79 059 place

Becktheman Lutzson needs another

598 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

723

Obsessions healed

4

Survivors healed while you are injured

19

Survivors healed while rest are injured

5

Survivors unhooked

1,029

Survivors saved (from dying state/hook) in endgame

100

Knocked (In dying state) survivors healed

6

Survivors healed that come to you first

0

Protection hits for unhooked survivors

83

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

168

Survivors affected with speed boost

0

Recovered from dying state

2

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

13

Repaired generators

1,496

Repaired damaged generators

295

Successful skill checks

7,654

Exit gates opened

160

Hex totems cleansed

77

Hex totems blessed

0

Chests opened

239

Chests opened in basement

50

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

5

Great skill checks while injured

19

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,004

Hits dodged by vaults

74

Basic attacks and projectiles dodged

91

Escapes after stunning killer using pallet

5

Escapes from killer gasp

7

Hooks sabotaged

7

Chases escaped after being injured in this chase

9

Chases lost by hiding in locker

2

Revealed killer aura

13

Unhooked yourself

4

Amount of screams

139

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

4

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

361

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

42

Escapes through hatch crawling (In dying state)

1

Escapes with new item

104

Escapes with somebody else item

14

Escapes being injured with for over half a match

11

Escapes while being downed at most once

90

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

281

Escapes healthy or injured through hatch

41

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

7

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,298

Obsessions sacrificed

144

Kills (Memento mories)

48

Kills (Memento mories) or sacrifices after last generator

211

All survivors sacrificed or killed (Memento Mori) before the last generator

46

Hooks

Hooks

Different survivors hooked in basement

277

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

75

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

563

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

3

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

18

Survivors with Exposed effect downed

124

Survivors downed while carrying another survivor

5

Make unique survivors scream

173

Survivors hit with haste effect

31

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

21

Survivors downed next to a raised pallet

161

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

17

Survivors hit after they drop a pallet during chase

600

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

83

Killer vaults in chase

76

Survivors grabbed while performing a vault

0

Meters fallen

39

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

55

Uncloak attacks (The Wraith)

278

Blink attacks (The Nurse)

276

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

65

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

165

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

1,778

Trials where all survivors suffered from madness 3 (The Doctor)

382

Hatchets thrown (The Huntress)

1,294

Survivors put to sleep (The Nightmare)

732

Reverse bear-traps put on survivors (The Pig)

68

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

37

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

43

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

165

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

28

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

32

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

50

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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