Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

21,927,252

Max blood points amount spent on one character

1,833,358

Highest prestige level

15

Mystery boxes opened

9

Time played

113h 11m

Time played in last two weeks

7h 21m

Blood points per hour

193,732

Estimated playtime per role

53% Survivor

Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

35

Survivor full load-out matches

86

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

47

Killer full load-out matches

82

Ultra rare offering burned

26

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 175 Wyseer 20 421 591 167 102 429
101 176 Turtbuscle 20 416 482 226 145 622
101 177 Rebel1169 20 412 932 90 106 515
101 178 Yokami74 20 405 403 230 89 315
101 179 Tralalero Tralala 20 400 230 152 74 411
101 180 Rayz1stor 20 397 460 159 120 553
101 181 ligmaballs1892 20 392 747 429 57 234

Currently at

101 178 place

Yokami74 needs another

7 529 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

297

Obsessions healed

82

Survivors healed while you are injured

29

Survivors healed while rest are injured

70

Survivors unhooked

379

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

21

Survivors healed that come to you first

38

Protection hits for unhooked survivors

24

Protection hits for carried survivors

30

Survivors saved using pallet

5

Survivors affected with boon totems

480

Survivors affected with speed boost

0

Recovered from dying state

13

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

3

Heals completed after all generators have been completed

15

Safe unhooks while broken

1

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

111

Repaired generators

329

Repaired damaged generators

213

Successful skill checks

5,461

Exit gates opened

41

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

82

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

20

Great skill checks while injured

141

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

986

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

513

Hits dodged by vaults

38

Basic attacks and projectiles dodged

725

Escapes after stunning killer using pallet

110

Escapes from killer gasp

14

Hooks sabotaged

9

Chases escaped after being injured in this chase

269

Chases lost by hiding in locker

0

Revealed killer aura

336

Unhooked yourself

1

Amount of screams

1,068

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

20

Perform a fast vault within 3 seconds of getting hit

73

Pallet stun the Killer while holding a rare, common, or uncommon item

82

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

95

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

3

Escapes with new item

36

Escapes with somebody else item

8

Escapes being injured with for over half a match

2

Escapes while being downed at most once

53

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

75

Escapes healthy or injured through hatch

11

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

230

Obsessions sacrificed

46

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

39

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

43

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

32

Survivors hooked before single generator was repaired

182

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

253

Generators damaged with Undetectable effect

81

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

0

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

179

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

26

Oblivious effect applied

118

Survivors with Exposed effect downed

93

Survivors downed while carrying another survivor

6

Make unique survivors scream

379

Survivors hit with haste effect

49

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

22

Survivors downed next to a raised pallet

398

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

24

Survivors hit after they drop a pallet during chase

139

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

301

Killer vaults in chase

165

Survivors grabbed while performing a vault

12

Meters fallen

541

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

24

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

20

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

162

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

22

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

50

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

45

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

21

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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