Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

24,976,829

Max blood points amount spent on one character

2,438,000

Highest prestige level

4

Mystery boxes opened

28

Time played

198h 5m

Time played in last two weeks

4h 36m

Blood points per hour

126,093

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

4

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

44

Killer full load-out matches

1

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 339 Marckito. 9 461 138 77 49 224
108 340 Yanis.D.Smile 9 460 132 127 47 200
108 341 天天和兔妈舌吻 9 458 561 230 8 28
108 342 BaNaNaBoY 9 458 241 138 72 334
108 343 Tony Montana Villejuif 9 455 997 147 66 355
108 344 Daddy Cyr 9 454 615 21 144 572
108 345 Azula 9 454 085 286 4 15

Currently at

108 342 place

BaNaNaBoY needs another

320 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

579

Obsessions healed

162

Survivors healed while you are injured

105

Survivors healed while rest are injured

178

Survivors unhooked

593

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

82

Survivors healed that come to you first

70

Protection hits for unhooked survivors

66

Protection hits for carried survivors

11

Survivors saved using pallet

3

Survivors affected with boon totems

2,024

Survivors affected with speed boost

5

Recovered from dying state

81

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

9

Heals completed after all generators have been completed

41

Safe unhooks while broken

3

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

161

Repaired generators

755

Repaired damaged generators

253

Successful skill checks

11,589

Exit gates opened

54

Hex totems cleansed

32

Hex totems blessed

0

Chests opened

278

Chests opened in basement

95

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

54

Great skill checks while injured

136

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,098

Finished repairs of generators while injured

21

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

633

Hits dodged by vaults

54

Basic attacks and projectiles dodged

778

Escapes after stunning killer using pallet

145

Escapes from killer gasp

31

Hooks sabotaged

28

Chases escaped after being injured in this chase

379

Chases lost by hiding in locker

38

Revealed killer aura

1,808

Unhooked yourself

8

Amount of screams

2,387

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,080

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

128

Pallet stun the Killer while holding a rare, common, or uncommon item

50

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

146

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

3

Escapes with new item

97

Escapes with somebody else item

5

Escapes being injured with for over half a match

8

Escapes while being downed at most once

83

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

120

Escapes healthy or injured through hatch

16

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

236

Obsessions sacrificed

54

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

54

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

22

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

31

Survivors hooked before single generator was repaired

79

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

109

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

1

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

28

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

4

Survivors with Exposed effect downed

6

Survivors downed while carrying another survivor

7

Make unique survivors scream

341

Survivors hit with haste effect

21

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

410

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

23

Hatches closed

18

Survivors hit after they drop a pallet during chase

63

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

13

Killer vaults in chase

55

Survivors grabbed while performing a vault

2

Meters fallen

668

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

21

Uncloak attacks (The Wraith)

40

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

146

Trials where all survivors suffered from madness 3 (The Doctor)

50

Hatchets thrown (The Huntress)

547

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

6

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

122

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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