Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

120,451,847

Max blood points amount spent on one character

15,390,000

Highest prestige level

17

Mystery boxes opened

63

Time played

549h 48m

Time played in last two weeks

13h 18m

Blood points per hour

3,651

Estimated playtime per role

Survivor 37%
Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

78

Survivor rank

Ash III, 1 pipes

Survivor full load-out matches

404

Ultra rare addon warded without a protection ward

77

Items depleted

474

Survivor Adepts

Adepts got 33
Adepts left 18
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

602

Killer rank

Silver II, 2 pipes

Killer full load-out matches

745

Ultra rare offering burned

17

Killer Adepts

Adepts got 41
Adepts left 1
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

822

Obsessions healed

220

Survivors healed while you are injured

205

Survivors healed while rest are injured

318

Survivors unhooked

986

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

146

Survivors healed that come to you first

89

Protection hits for unhooked survivors

102

Protection hits for carried survivors

24

Survivors saved using pallet

1

Survivors affected with boon totems

1,487

Survivors affected with speed boost

95

Recovered from dying state

211

Take a hit with the Endurance status effect

58

Survivors healed in the Basement

14

Heals completed after all generators have been completed

102

Safe unhooks while broken

16

Protection hits during End Game

32

Objective actions

Objective actions

Repaired generators

1,455

Repaired damaged generators

423

Successful skill checks

19,751

Exit gates opened

134

Hex totems cleansed

76

Hex totems blessed

0

Chests opened

223

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

34

Matches with 300+ seconds of repairing generators

307

Matches in that picked up and used special item

218

Great skill checks while injured

676

Swap held Survivor items for new ones from chests (counts once per chest)

87

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,457

Finished repairs of generators while injured

253

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

737

Hits dodged by vaults

81

Basic attacks and projectiles dodged

1,699

Escapes after stunning killer using pallet

301

Escapes from killer gasp

64

Hooks sabotaged

27

Chases escaped after being injured in this chase

553

Chases lost by hiding in locker

5

Revealed killer aura

1,512

Unhooked yourself

14

Amount of screams

5,740

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,080

Blind killer using flashlight

141

Perform a fast vault within 3 seconds of getting hit

182

Pallet stun the Killer while holding a rare, common, or uncommon item

236

Trials where you've revealed or seen the Killer's aura 11+ times

71

Escapes

Escapes

Total escapes

323

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

3

Escapes with new item

76

Escapes with somebody else item

5

Escapes being injured with for over half a match

37

Escapes while being downed at most once

203

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

271

Escapes healthy or injured through hatch

17

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

18

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,003

Obsessions sacrificed

483

Kills (Memento mories)

248

Kills (Memento mories) or sacrifices after last generator

537

All survivors sacrificed or killed (Memento Mori) before the last generator

130

Hooks

Hooks

Different survivors hooked in basement

486

Basement trees (3 or 4 survivors hooked in basement in this same time)

61

Survivors hooked while all remaining were injured

280

Survivors hooked before single generator was repaired

1,431

Survivors hooked in endgame

290

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,061

Generators damaged with Undetectable effect

452

Survivors grabbed while repairing a generator

151

Survivors grabbed while cleansing a totem

17

Generators protection

Protected 49%
Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

1,148

Survivors injured while in the basement

140

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

461

Oblivious effect applied

1,966

Survivors with Exposed effect downed

350

Survivors downed while carrying another survivor

46

Make unique survivors scream

3,661

Survivors hit with haste effect

555

Injure or down survivors who are Hindered

429

Survivors that holding Special Item hit

620

Survivors downed next to a raised pallet

3,747

Survivors downed in Exit Gate

128

Survivors downed withit 30 seconds of breaking pallet or wall

81

Preventing escape

Preventing escape

Survivors grabbed from locker

269

Hatches closed

175

Survivors hit after they drop a pallet during chase

2,270

Survivors hit while carrying another survivor

139

Survivors detected using killer instinct

2,819

Killer vaults in chase

679

Survivors grabbed while performing a vault

42

Meters fallen

9,155

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

22

Uncloak attacks (The Wraith)

114

Blink attacks (The Nurse)

501

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

276

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

375

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

606

Trials where all survivors suffered from madness 3 (The Doctor)

209

Hatchets thrown (The Huntress)

644

Survivors put to sleep (The Nightmare)

347

Reverse bear-traps put on survivors (The Pig)

28

Survivors sent to Cage of Atonement (The Executioner)

47

Survivors hit with Lethal Rush (The Blight)

163

Max Lacerations dealt (The Trickster)

214

Survivors with Broken effect downed

339

Condemned survivors (The Onryō)

461

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

26

Survivors hit during Tail attack (The Xenomorph)

597

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

15

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

117

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

72

Damage Survivor pursued by a Guard (The First)

104

Perfectly times grab attacks (The Ghoul)

374

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

101

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

52

Intoxicated survivors downed (The Clown)

68

Survivors downed after phase walk (The Spirit)

201

Deep wounded survivors downed (The Legion)

43

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

128

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

72

Survivors downed with Dire Crows (The Artist)

30

Survivors downed during Nightfall (The Dredge)

14

Down survivor you recently teleported to (The Singularity)

44

Down survivor using UVX (The Unknown)

53

Whip downs (The Krause)

34

Killer abilities chart

Killer abilities chart

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