Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

125,733,333

Max blood points amount spent on one character

12,074,717

Highest prestige level

100

Mystery boxes opened

759

Time played

966h 11m

Time played in last two weeks

88h 54m

Blood points per hour

130,134

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

119

Survivor full load-out matches

846

Ultra rare addon warded without a protection ward

32

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

101

Killer full load-out matches

137

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 142 Lexord 38 565 053 858 236 742
90 143 Magical Gworl 38 562 117 93 193 844
90 144 Seawolf1981 38 558 860 799 73 404
90 145 Chama 38 553 730 339 119 518
90 146 Kn1fe 38 550 880 257 87 458
90 147 🅲🆄🆃🅴Danonya 38 550 052 451 69 271
90 148 Kosuke Kurumizawa 38 549 539 367 105 523

Currently at

90 145 place

Chama needs another

5 130 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,243

Obsessions healed

309

Survivors healed while you are injured

224

Survivors healed while rest are injured

338

Survivors unhooked

1,602

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

198

Survivors healed that come to you first

106

Protection hits for unhooked survivors

103

Protection hits for carried survivors

42

Survivors saved using pallet

9

Survivors affected with boon totems

2,779

Survivors affected with speed boost

5

Recovered from dying state

107

Take a hit with the Endurance status effect

105

Survivors healed in the Basement

9

Heals completed after all generators have been completed

83

Safe unhooks while broken

14

Protection hits during End Game

42

Objective actions

Objective actions

Items depleted

1,555

Repaired generators

1,856

Repaired damaged generators

688

Successful skill checks

26,490

Exit gates opened

181

Hex totems cleansed

65

Hex totems blessed

0

Chests opened

162

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1,201

Matches in that picked up and used special item

81

Great skill checks while injured

449

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

8,022

Finished repairs of generators while injured

209

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,999

Hits dodged by vaults

124

Basic attacks and projectiles dodged

2,179

Escapes after stunning killer using pallet

420

Escapes from killer gasp

23

Hooks sabotaged

80

Chases escaped after being injured in this chase

936

Chases lost by hiding in locker

2

Revealed killer aura

153

Unhooked yourself

12

Amount of screams

5,403

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

184

Perform a fast vault within 3 seconds of getting hit

260

Pallet stun the Killer while holding a rare, common, or uncommon item

317

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

377

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

33

Escapes through hatch crawling (In dying state)

1

Escapes with new item

20

Escapes with somebody else item

3

Escapes being injured with for over half a match

32

Escapes while being downed at most once

215

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

309

Escapes healthy or injured through hatch

32

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

459

Obsessions sacrificed

106

Kills (Memento mories)

49

Kills (Memento mories) or sacrifices after last generator

109

All survivors sacrificed or killed (Memento Mori) before the last generator

59

Hooks

Hooks

Different survivors hooked in basement

98

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

30

Survivors hooked before single generator was repaired

246

Survivors hooked in endgame

53

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

404

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

1

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

73

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

75

Oblivious effect applied

288

Survivors with Exposed effect downed

41

Survivors downed while carrying another survivor

14

Make unique survivors scream

498

Survivors hit with haste effect

89

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

37

Survivors downed next to a raised pallet

705

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

13

Preventing escape

Preventing escape

Survivors grabbed from locker

39

Hatches closed

32

Survivors hit after they drop a pallet during chase

395

Survivors hit while carrying another survivor

41

Survivors detected using killer instinct

429

Killer vaults in chase

212

Survivors grabbed while performing a vault

2

Meters fallen

489

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

9

Blink attacks (The Nurse)

18

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

50

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

312

Trials where all survivors suffered from madness 3 (The Doctor)

40

Hatchets thrown (The Huntress)

270

Survivors put to sleep (The Nightmare)

77

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

233

Survivors with Broken effect downed

37

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

66

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

112

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

67

Survivors downed while speared (The Deathslinger)

13

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

73

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

1

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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