Total blood points earned

110,960,901

Max blood points amount spent on one character

7,440,000

Time played

985h 42m

Time played in last two weeks

39h 50m

Blood points per hour

112,571

Estimated playtime per role

20% Survivor

Killer 80%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

33

Survivor full load-out matches

136

Ultra rare addon warded without a protection ward

7

Survivor rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

515

Killer full load-out matches

369

Ultra rare offering burned

14

Killer rank
Silver I

Silver I

3 / 5 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 606 Xandtronic 109 448 654 1 296 258 1 143
65 607 ً 109 444 091 2 414 393 1 865
65 608 vee<3frank 109 442 777 543 863 2 648
65 609 exu 109 442 647 2 528 207 817
65 610 boniek09321 109 427 404 249 535 2 233
65 611 Sliyfer 109 427 268 6 673 3 066
65 612 tiny vanessa 109 424 561 294 518 2 151

Currently at

65 609 place

exu needs another

130 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

712

Obsessions healed

197

Survivors healed while you are injured

149

Survivors healed while rest are injured

252

Survivors unhooked

729

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

124

Survivors healed that come to you first

77

Protection hits for unhooked survivors

78

Protection hits for carried survivors

40

Survivors saved using pallet

7

Survivors affected with boon totems

5,737

Survivors affected with speed boost

0

Recovered from dying state

79

Take a hit with the Endurance status effect

93

Survivors healed in the Basement

1

Heals completed after all generators have been completed

5

Safe unhooks while broken

7

Protection hits during End Game

1

Objective actions

Objective actions

Highest prestige level

15

Mystery boxes opened

151

Items depleted

170

Repaired generators

819

Repaired damaged generators

959

Successful skill checks

13,794

Exit gates opened

83

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

96

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

41

Great skill checks while injured

22

Swap held Survivor items for new ones from chests (counts once per chest)

2

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

391

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,501

Hits dodged by vaults

93

Basic attacks and projectiles dodged

1,969

Escapes after stunning killer using pallet

263

Escapes from killer gasp

34

Hooks sabotaged

10

Chases escaped after being injured in this chase

809

Chases lost by hiding in locker

5

Revealed killer aura

79

Unhooked yourself

6

Amount of screams

2,138

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

40

Perform a fast vault within 3 seconds of getting hit

26

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

209

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

2

Escapes with new item

49

Escapes with somebody else item

25

Escapes being injured with for over half a match

26

Escapes while being downed at most once

137

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

159

Escapes healthy or injured through hatch

21

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,552

Obsessions sacrificed

636

Kills (Memento mories)

67

Kills (Memento mories) or sacrifices after last generator

525

All survivors sacrificed or killed (Memento Mori) before the last generator

400

Hooks

Hooks

Different survivors hooked in basement

318

Basement trees (3 or 4 survivors hooked in basement in this same time)

50

Survivors hooked while all remaining were injured

245

Survivors hooked before single generator was repaired

1,197

Survivors hooked in endgame

291

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,214

Generators damaged with Undetectable effect

91

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

4

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

146

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

117

Oblivious effect applied

462

Survivors with Exposed effect downed

183

Survivors downed while carrying another survivor

90

Make unique survivors scream

3,042

Survivors hit with haste effect

978

Injure or down survivors who are Hindered

86

Survivors that holding Special Item hit

55

Survivors downed next to a raised pallet

3,534

Survivors downed in Exit Gate

25

Survivors downed withit 30 seconds of breaking pallet or wall

253

Preventing escape

Preventing escape

Survivors grabbed from locker

84

Hatches closed

182

Survivors hit after they drop a pallet during chase

1,392

Survivors hit while carrying another survivor

292

Survivors detected using killer instinct

1,074

Killer vaults in chase

1,152

Survivors grabbed while performing a vault

23

Meters fallen

1,345

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

192

Blink attacks (The Nurse)

4,896

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

369

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

82

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

2,019

Survivors put to sleep (The Nightmare)

54

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

25

Survivors hit with Lethal Rush (The Blight)

836

Max Lacerations dealt (The Trickster)

236

Survivors with Broken effect downed

229

Condemned survivors (The Onryō)

87

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

33

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

97

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

12

Survivors immobilized to a wall (The Slasher)

14

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

293

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

241

Intoxicated survivors downed (The Clown)

71

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

62

Survivors downed while having max Sickness (The Plague)

65

Marked survivors downed (The Ghostface)

52

Survivors downed with Demon Fury (The Oni)

157

Survivors downed while speared (The Deathslinger)

104

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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