Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

132,992,382

Max blood points amount spent on one character

13,898,000

Highest prestige level

33

Mystery boxes opened

404

Time played

663h 50m

Time played in last two weeks

0m

Blood points per hour

200,340

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

82

Survivor full load-out matches

573

Ultra rare addon warded without a protection ward

172

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

572

Killer full load-out matches

913

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
71 769 Spaghettiogre 62 255 483 1 863 191 704
71 770 fronterizo 62 249 241 483 171 735
71 771 Hazze 62 244 729 1 384 107 423
71 772 ProSniper10 62 237 585 1 476 190 904
71 773 Dandy 62 234 342 436 592 2 628
71 774 Salazar VII 62 232 201 1 162 414 2 039
71 775 ne0 62 201 546 1 027 195 993

Currently at

71 772 place

ProSniper10 needs another

7 144 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,083

Obsessions healed

160

Survivors healed while you are injured

199

Survivors healed while rest are injured

356

Survivors unhooked

1,347

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

160

Survivors healed that come to you first

67

Protection hits for unhooked survivors

195

Protection hits for carried survivors

97

Survivors saved using pallet

3

Survivors affected with boon totems

2,663

Survivors affected with speed boost

0

Recovered from dying state

48

Take a hit with the Endurance status effect

93

Survivors healed in the Basement

0

Heals completed after all generators have been completed

11

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

400

Repaired generators

1,728

Repaired damaged generators

635

Successful skill checks

15,654

Exit gates opened

156

Hex totems cleansed

35

Hex totems blessed

3

Chests opened

117

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

43

Great skill checks while injured

240

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

189

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,094

Hits dodged by vaults

220

Basic attacks and projectiles dodged

3,442

Escapes after stunning killer using pallet

225

Escapes from killer gasp

43

Hooks sabotaged

48

Chases escaped after being injured in this chase

800

Chases lost by hiding in locker

3

Revealed killer aura

129

Unhooked yourself

63

Amount of screams

2,425

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

126

Pallet stun the Killer while holding a rare, common, or uncommon item

46

Trials where you've revealed or seen the Killer's aura 11+ times

70

Escapes

Escapes

Total escapes

324

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

1

Escapes with new item

36

Escapes with somebody else item

3

Escapes being injured with for over half a match

35

Escapes while being downed at most once

185

Escapes after unhooked yourself

18

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

297

Escapes healthy or injured through hatch

4

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

8

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,511

Obsessions sacrificed

618

Kills (Memento mories)

252

Kills (Memento mories) or sacrifices after last generator

831

All survivors sacrificed or killed (Memento Mori) before the last generator

342

Hooks

Hooks

Different survivors hooked in basement

471

Basement trees (3 or 4 survivors hooked in basement in this same time)

50

Survivors hooked while all remaining were injured

280

Survivors hooked before single generator was repaired

1,122

Survivors hooked in endgame

519

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

781

Generators damaged with Undetectable effect

60

Survivors grabbed while repairing a generator

60

Survivors grabbed while cleansing a totem

25

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

209

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

168

Oblivious effect applied

611

Survivors with Exposed effect downed

733

Survivors downed while carrying another survivor

167

Make unique survivors scream

1,983

Survivors hit with haste effect

592

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

121

Survivors downed next to a raised pallet

2,593

Survivors downed in Exit Gate

33

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

86

Hatches closed

235

Survivors hit after they drop a pallet during chase

1,711

Survivors hit while carrying another survivor

482

Survivors detected using killer instinct

1,266

Killer vaults in chase

702

Survivors grabbed while performing a vault

6

Meters fallen

914

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

11

Uncloak attacks (The Wraith)

328

Blink attacks (The Nurse)

467

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

108

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

1,170

Trials where each survivor was hit after teleport (The Hag)

35

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

838

Survivors put to sleep (The Nightmare)

95

Reverse bear-traps put on survivors (The Pig)

188

Survivors sent to Cage of Atonement (The Executioner)

118

Survivors hit with Lethal Rush (The Blight)

5,973

Max Lacerations dealt (The Trickster)

31

Survivors with Broken effect downed

21

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

138

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

296

Intoxicated survivors downed (The Clown)

36

Survivors downed after phase walk (The Spirit)

45

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

39

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

191

Survivors downed while speared (The Deathslinger)

119

Survivors downed with Victor clinging (The Twins)

21

Survivors downed while contaminated (The Nemesis)

24

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

71

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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