Overall statistics
Account overall
Total blood points earned
150,015,852
Max blood points amount spent on one character
13,910,000
Highest prestige level
100
Mystery boxes opened
503
Time played
983h 51m
Time played in last two weeks
0m
Blood points per hour
152,478
Estimated playtime per role
98% Survivor
Killer 2%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
7
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
357
Survivor full load-out matches
4
Ultra rare addon warded without a protection ward
11
Ash IV
20 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
15
Killer full load-out matches
0
Ultra rare offering burned
0
Ash IV
0 / 42
KillerLeaderboards
Currently at
66 355 place
Oribtalpotato needs another
7 919 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
4,019
Obsessions healed
1,067
Survivors healed while you are injured
991
Survivors healed while rest are injured
1,301
Survivors unhooked
5,684
Survivors saved (from dying state/hook) in endgame
201
Knocked (In dying state) survivors healed
657
Survivors healed that come to you first
342
Protection hits for unhooked survivors
394
Protection hits for carried survivors
230
Survivors saved using pallet
57
Survivors affected with boon totems
14,277
Survivors affected with speed boost
7
Recovered from dying state
1,055
Take a hit with the Endurance status effect
420
Survivors healed in the Basement
72
Heals completed after all generators have been completed
124
Safe unhooks while broken
14
Protection hits during End Game
73
Objective actions
Items depleted
476
Repaired generators
4,155
Repaired damaged generators
2,130
Successful skill checks
50,578
Exit gates opened
439
Hex totems cleansed
312
Hex totems blessed
1
Chests opened
682
Chests opened in basement
53
Escapes when playing without any perk and repaired generator(s)
8
Matches with 300+ seconds of repairing generators
10
Matches in that picked up and used special item
465
Great skill checks while injured
2,174
Swap held Survivor items for new ones from chests (counts once per chest)
68
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
4,043
Finished repairs of generators while injured
176
Chests opened with a key
1
Boldness actions
Vaults in chase
7,792
Hits dodged by vaults
710
Basic attacks and projectiles dodged
9,754
Escapes after stunning killer using pallet
952
Escapes from killer gasp
137
Hooks sabotaged
88
Chases escaped after being injured in this chase
3,110
Chases lost by hiding in locker
1,399
Revealed killer aura
2,035
Unhooked yourself
184
Amount of screams
16,215
Reveal the Killer's aura for a total of 60 seconds in a single trial
13,860
Blind killer using flashlight
28
Perform a fast vault within 3 seconds of getting hit
1,022
Pallet stun the Killer while holding a rare, common, or uncommon item
126
Trials where you've revealed or seen the Killer's aura 11+ times
122
Escapes
Total escapes
1,326
Escapes crawling (In dying state) through exit gates
170
Escapes through hatch
159
Escapes through hatch crawling (In dying state)
28
Escapes with new item
337
Escapes with somebody else item
71
Escapes being injured with for over half a match
175
Escapes while being downed at most once
745
Escapes after unhooked yourself
46
Escapes as obsession without getting a hit as last survivor
9
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
3
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
997
Escapes healthy or injured through hatch
131
Escaped by
88% Exit Gates
Hatch 12%
Find and use the Hand or Eye of Vecna and escape a Trial
12
Escapes while broken
3
Escapes from maps
Disturbed Ward (Upstairs Main Building)
10
Campbell's Chapel (Upstairs Main Building)
17
Family Residence (Main Building)
14
Sanctum of Wrath (Upstairs on Shrine)
18
Mother's Dwelling (Upstairs Cottage)
23
Temple of Purgation (Main Building Basement)
13
The Pale Rose (Steamboat)
4
The Game (Bathroom)
4
Mount Ormond Resort (Chalet/Main Building)
27
Dead Dawg Saloon (Upstairs Saloon)
24
Treatment Theatre (Operation Theatre)
23
Midwich Elementary School
15
Raccoon City Police Station (1st Floor Main Hall)
25
Eyrie of Crows (Inside Eyrie)
21
Garden of Joy (Upstairs Main Building)
27
Shattered Square (Upstairs Main Building)
13
Shelter Woods (by Command Centre)
4
Toba Landing repair (Upstairs Main Building)
18
Nostromo Wreckage (Mess Hall)
16
Greenville Square (Movie theatre)
8
Forgotten Ruins (Torture Room)
13
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
23
Killer statistics
Kills
Hooks
84
Obsessions sacrificed
23
Kills (Memento mories)
1
Kills (Memento mories) or sacrifices after last generator
8
All survivors sacrificed or killed (Memento Mori) before the last generator
12
Hooks
Different survivors hooked in basement
8
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
13
Survivors hooked before single generator was repaired
74
Survivors hooked in endgame
3
Territory protection
Generators damaged with at least one survivor hooked
59
Generators damaged with Undetectable effect
10
Survivors grabbed while repairing a generator
2
Survivors grabbed while cleansing a totem
0
Generators protection
86% Protected
Unprotected 14%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
1
Downs and effects
Survivors with Oblivious effect downed
12
Oblivious effect applied
50
Survivors with Exposed effect downed
27
Survivors downed while carrying another survivor
10
Make unique survivors scream
111
Survivors hit with haste effect
15
Injure or down survivors who are Hindered
4
Survivors that holding Special Item hit
9
Survivors downed next to a raised pallet
83
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
8
Hatches closed
3
Survivors hit after they drop a pallet during chase
53
Survivors hit while carrying another survivor
15
Survivors detected using killer instinct
31
Killer vaults in chase
18
Survivors grabbed while performing a vault
1
Meters fallen
23
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
13
Blink attacks (The Nurse)
6
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
5
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
2
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
48
Deep wounded survivors downed (The Legion)
3
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
7
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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