Overall statistics
Account overall
Total blood points earned
144,011,472
Max blood points amount spent on one character
8,920,000
Highest prestige level
100
Mystery boxes opened
852
Time played
672h 20m
Time played in last two weeks
7h 41m
Blood points per hour
214,197
Estimated playtime per role
55% Survivor
Killer 45%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
99
Survivor full load-out matches
53
Ultra rare addon warded without a protection ward
1
Ash III
21 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
323
Killer full load-out matches
424
Ultra rare offering burned
47
Ash IV
11 / 42
KillerLeaderboards
Currently at
88 999 place
Psyduck needs another
3 215 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,080
Obsessions healed
414
Survivors healed while you are injured
561
Survivors healed while rest are injured
1,107
Survivors unhooked
2,163
Survivors saved (from dying state/hook) in endgame
60
Knocked (In dying state) survivors healed
151
Survivors healed that come to you first
194
Protection hits for unhooked survivors
164
Protection hits for carried survivors
14
Survivors saved using pallet
0
Survivors affected with boon totems
4,543
Survivors affected with speed boost
6
Recovered from dying state
170
Take a hit with the Endurance status effect
79
Survivors healed in the Basement
7
Heals completed after all generators have been completed
181
Safe unhooks while broken
44
Protection hits during End Game
58
Objective actions
Items depleted
204
Repaired generators
2,638
Repaired damaged generators
729
Successful skill checks
30,941
Exit gates opened
229
Hex totems cleansed
54
Hex totems blessed
0
Chests opened
202
Chests opened in basement
6
Escapes when playing without any perk and repaired generator(s)
129
Matches with 300+ seconds of repairing generators
901
Matches in that picked up and used special item
144
Great skill checks while injured
714
Swap held Survivor items for new ones from chests (counts once per chest)
27
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
5,887
Finished repairs of generators while injured
240
Chests opened with a key
0
Boldness actions
Vaults in chase
838
Hits dodged by vaults
72
Basic attacks and projectiles dodged
2,086
Escapes after stunning killer using pallet
261
Escapes from killer gasp
72
Hooks sabotaged
28
Chases escaped after being injured in this chase
1,051
Chases lost by hiding in locker
9
Revealed killer aura
1,440
Unhooked yourself
9
Amount of screams
7,271
Reveal the Killer's aura for a total of 60 seconds in a single trial
5,340
Blind killer using flashlight
15
Perform a fast vault within 3 seconds of getting hit
293
Pallet stun the Killer while holding a rare, common, or uncommon item
72
Trials where you've revealed or seen the Killer's aura 11+ times
1,387
Escapes
Total escapes
516
Escapes crawling (In dying state) through exit gates
15
Escapes through hatch
28
Escapes through hatch crawling (In dying state)
4
Escapes with new item
69
Escapes with somebody else item
4
Escapes being injured with for over half a match
57
Escapes while being downed at most once
348
Escapes after unhooked yourself
3
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
473
Escapes healthy or injured through hatch
24
Escaped by
95% Exit Gates
Hatch 5%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
21
Escapes from maps
Disturbed Ward (Upstairs Main Building)
5
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
6
Sanctum of Wrath (Upstairs on Shrine)
4
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
1
The Game (Bathroom)
2
Mount Ormond Resort (Chalet/Main Building)
2
Dead Dawg Saloon (Upstairs Saloon)
3
Treatment Theatre (Operation Theatre)
5
Midwich Elementary School
2
Raccoon City Police Station (1st Floor Main Hall)
7
Eyrie of Crows (Inside Eyrie)
1
Garden of Joy (Upstairs Main Building)
1
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
1
Toba Landing repair (Upstairs Main Building)
10
Nostromo Wreckage (Mess Hall)
8
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
1
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
8
Killer statistics
Kills
Hooks
1,723
Obsessions sacrificed
406
Kills (Memento mories)
222
Kills (Memento mories) or sacrifices after last generator
437
All survivors sacrificed or killed (Memento Mori) before the last generator
97
Hooks
Different survivors hooked in basement
315
Basement trees (3 or 4 survivors hooked in basement in this same time)
60
Survivors hooked while all remaining were injured
253
Survivors hooked before single generator was repaired
981
Survivors hooked in endgame
229
Territory protection
Generators damaged with at least one survivor hooked
1,072
Generators damaged with Undetectable effect
602
Survivors grabbed while repairing a generator
45
Survivors grabbed while cleansing a totem
8
Generators protection
47% Protected
Unprotected 53%
Hit survivors with a basic attack while you are Undetectable
1,193
Survivors injured while in the basement
124
Downs and effects
Survivors with Oblivious effect downed
7
Oblivious effect applied
44
Survivors with Exposed effect downed
88
Survivors downed while carrying another survivor
42
Make unique survivors scream
3,042
Survivors hit with haste effect
287
Injure or down survivors who are Hindered
3
Survivors that holding Special Item hit
266
Survivors downed next to a raised pallet
2,867
Survivors downed in Exit Gate
72
Survivors downed withit 30 seconds of breaking pallet or wall
27
Preventing escape
Survivors grabbed from locker
254
Hatches closed
119
Survivors hit after they drop a pallet during chase
318
Survivors hit while carrying another survivor
151
Survivors detected using killer instinct
377
Killer vaults in chase
439
Survivors grabbed while performing a vault
28
Meters fallen
5,811
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
1
Uncloak attacks (The Wraith)
9
Blink attacks (The Nurse)
5
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
55
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
32
Trials where all survivors suffered from madness 3 (The Doctor)
19
Hatchets thrown (The Huntress)
20,173
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
38
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
2
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
10
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
9
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
2
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
52
Survivors downed with chainsaw (The Cannibal)
24
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
1
Deep wounded survivors downed (The Legion)
25
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
3
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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